Sorry, I'm going to pull out, as I've been really busy and have only been able to get in 2 or three practice runs before submitting my time. Maybe after I finish school, and play less lawn bowls I'll have another crack at a comp.
Thanks for running this comp =D
Search found 30 matches
- Wed Mar 24, 2010 9:23 am
- Forum: Championships
- Topic: Generally Rookie Championship : Season 15 [Login][Race]
- Replies: 218
- Views: 54215
- Wed Mar 24, 2010 9:23 am
- Forum: Championships
- Topic: GR Formula Nippon Championship
- Replies: 105
- Views: 28964
Re: GR Formula Nippon Championship
Sorry, I'm going to pull out, as I've been really busy and have only been able to get in 2 or three practice runs before submitting my time. Maybe after I finish school, and play less lawn bowls I'll have another crack at a comp.
Thanks for running this comp =D
Thanks for running this comp =D
- Sat Mar 13, 2010 7:50 am
- Forum: Championships
- Topic: Generally Rookie Championship : Season 15 [Login][Race]
- Replies: 218
- Views: 54215
Re: Generally Rookie Championship : Season 15 [Login][Race]
Thanks for that ...... I was getting a bit worriedBuka wrote: You can make another try.
- Fri Mar 12, 2010 9:59 pm
- Forum: Championships
- Topic: Generally Rookie Championship : Season 15 [Login][Race]
- Replies: 218
- Views: 54215
Re: Generally Rookie Championship : Season 15 [Login][Race]
Try to delete options.set in your GRC copy (if you use it) and set all the settings by yourself. That might help. If you don't use GRC copy, you may donload it here So I had a look at options.set, and it says this J 2 d English Default Should it say this? EDIT: after deleting options.set, GeneRally...
- Fri Mar 12, 2010 11:11 am
- Forum: Championships
- Topic: Generally Rookie Championship : Season 15 [Login][Race]
- Replies: 218
- Views: 54215
Re: Generally Rookie Championship : Season 15 [Login][Race]
Buka, or anyone that can help.
I was playing generally this afternoon, and it was working fine.
Came home after work to do login and race, and after logging in, generally crashed, and will not open.
I am using windows vista.
I was playing generally this afternoon, and it was working fine.
Came home after work to do login and race, and after logging in, generally crashed, and will not open.
I am using windows vista.
- Fri Mar 12, 2010 5:24 am
- Forum: Championships
- Topic: Generally Rookie Championship : Season 15 [Login][Race]
- Replies: 218
- Views: 54215
- Mon Mar 08, 2010 4:22 am
- Forum: Championships
- Topic: GR Formula Nippon Championship
- Replies: 105
- Views: 28964
Re: GR Formula Nippon Championship
YEAH!
I got in the top 10.....
I got in the top 10.....
- Sun Mar 07, 2010 8:40 pm
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
About the track, very nice for a first one, maybe a bit empty (objects-like) and I don't like the jump. :bg: I like track but environment is too empty for me ;) Good Luck! :wave: Thanks guys :D ....and yeah, I sort of wanted more objects in the track, but I couldn't do it without making the track l...
- Sun Mar 07, 2010 11:36 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
Really? Thats what i wanted to do in this track... I'm glad that it came out wellGRF wrote:Well yes I actually did like it.
It has the ''one wrong move and your dead'' feeling at the end of the track. And I kind of like it!
So 5/5
Thanks GRF.
- Sun Mar 07, 2010 11:30 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
Thanks GRF, hope you like itGRF wrote:Looks nice for a first track. I just have to test it.
Keep it up!
- Sun Mar 07, 2010 10:48 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
Thanks.GeneSuomi wrote:This is very good first track, but I don't like those rounded ends of pit area
You don't like them? I love them
- Sun Mar 07, 2010 10:30 am
- Forum: Help & advice
- Topic: High resolution screenshots.....
- Replies: 10
- Views: 3516
Re: High resolution screenshots.....
BTW, you can modify the size of the F11 screenshot in the gr.ini Search for these lines ; Screenshot width and height apply to screenshots saved by pressing F11 ; Defaults: 320, 240 ScreenshotWidth = 320; ScreenshotHeight = 240; And modify as you wish Thanks, that's a great idea. For the forums, it...
- Sun Mar 07, 2010 10:28 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
I had a go at making the dithering of the track better, but i can't find anything that will make it look more realistic/nicer...... GeneSuomi, this is the last version..
I'll use these tips to make a better track next time...
I'll use these tips to make a better track next time...
- Sun Mar 07, 2010 4:22 am
- Forum: Help & advice
- Topic: High resolution screenshots.....
- Replies: 10
- Views: 3516
Re: High resolution screenshots.....
Thanks, thats awesome.....
- Sun Mar 07, 2010 3:58 am
- Forum: Help & advice
- Topic: High resolution screenshots.....
- Replies: 10
- Views: 3516
High resolution screenshots.....
Just wondering....
How is it possible to create higher resolution screenshots? All i can seem to do is 320x240.
How is it possible to create higher resolution screenshots? All i can seem to do is 320x240.
- Sun Mar 07, 2010 3:53 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
IMHO, the best PoV is Zoom[82] and View_Angle[50]. The track maybe needs a bit more objects here and there... I dislike the dithering of the sandy top right area... Dithering on track could also be more continuous: Following the best racing line... :bg: Thanks for this feedback too. I was unsure of...
- Sun Mar 07, 2010 2:11 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
Thanks for the quick reply..
The new version has zoom 90 and view angle 45. I think it looks heaps better now.
Thanks again for the feedback.
The new version has zoom 90 and view angle 45. I think it looks heaps better now.
Thanks again for the feedback.
- Sun Mar 07, 2010 1:59 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
Re: [cir] [stu] Bellamy Park
Very good, just view is from too far away. Great track on first. Thanks :D I was having problems with the view angle and zoom. I wanted it closer, but it kept cutting out pieces of the track.... :? If you don't mind, could you tell me what values you think I should use for zoom and view angle?
- Sun Mar 07, 2010 1:32 am
- Forum: Tracks
- Topic: [cir] [stu] Bellamy Park
- Replies: 19
- Views: 4927
[cir] [stu] Bellamy Park
Here is my first track... :cflag: Bellamy Park :cflag: Thanks to Loonerty2 for helping with the design (on paper) during our free period. I decided against the oil that I had in the WIP thread, as no-one seemed to like it... ;) EDIT: BellamyParkV2 has a better view angle and zoom. EDIT #2: New scree...
- Thu Mar 04, 2010 9:33 am
- Forum: Restored tracks
- Topic: Restored tracks discussion topic
- Replies: 222
- Views: 235423
Re: Tracks by Halama - [rwl] [cir] Golden Port
Great track.... lots of fun to drive =D
- Tue Mar 02, 2010 11:01 am
- Forum: Tracks
- Topic: Track Ideas, W.I.P. and Teasers/Trailers v1
- Replies: 2499
- Views: 383756
Re: Track Ideas, W.I.P. and Teasers/Trailers
It's starting to get there....
I've decided to keep the oil for this version of the track as you get a lovely slide going into the straight.
I just don't know what to do in terms of objects...
Any advice would be appreciated
I've decided to keep the oil for this version of the track as you get a lovely slide going into the straight.
I just don't know what to do in terms of objects...
Any advice would be appreciated
- Tue Mar 02, 2010 9:10 am
- Forum: Restored tracks
- Topic: Restored tracks discussion topic
- Replies: 222
- Views: 235423
Re: [rwl] [cir] Golden Port
I like the look of it from the screenshot, I'll have a go after I finish my English Homework.....
- Sun Feb 28, 2010 8:44 pm
- Forum: Tracks
- Topic: Track Ideas, W.I.P. and Teasers/Trailers v1
- Replies: 2499
- Views: 383756
Re: Track Ideas, W.I.P. and Teasers/Trailers
Looks good, just the oil.... I propose to not use it. Indeed and maybe you should also remove some crossovers... Both actually.. Sorry, I didn't tell you guys this before.... My friends and I play generally at school, and what we do is have 3 teams of 2. Each team has one f1 car, and one truck/van/...
- Sun Feb 28, 2010 4:49 am
- Forum: Championships
- Topic: GR Formula Nippon Championship
- Replies: 105
- Views: 28964
Re: GR Formula Nippon Championship
Cool!Well, good luck to you partner! I hope fight(in the track, of course) with you, cause this my first champ. too.
Good luck, I hope we (and everyone else) do well. =D
- Sat Feb 27, 2010 9:52 pm
- Forum: Tracks
- Topic: Track Ideas, W.I.P. and Teasers/Trailers v1
- Replies: 2499
- Views: 383756
Re: Track Ideas, W.I.P. and Teasers/Trailers
This is my first attempt at a track (not counting those 10 minute hand-drawn ones that I'm sure everyone has done ;) ) Its supposed to be a bit difficult, and i think I'll place fences on the inside corners of the cliff chicane, just to make it a little more challenging :P EDIT: Hmap will be differe...