Search found 13 matches
- Sat Mar 11, 2023 3:03 am
- Forum: Help & advice
- Topic: Exporting LMaps from Photoshop
- Replies: 1
- Views: 2287
Exporting LMaps from Photoshop
Hi guys, I’m trying to design the landscape and the track in Photoshop. I have— - Colour space set to Adobe RGB 1998 - Map is 512 x 512, 85.875 dpi - Before exporting I convert to indexed colour, flatten the layers - Save as with 4-bit and 16 colours BMP When I import this in the track editor, the g...
- Mon Oct 13, 2014 12:38 pm
- Forum: Tracks
- Topic: [rwl] [stc] Sochi Autodrom
- Replies: 10
- Views: 5607
Re: [rwl] [stc] Sochi Autodrom
Excellent track, love the environment, but I'd say its a tad difficult to drive...the thick white lines on the sides are very distracting and merges with the white concrete walls...maybe do something about that, please?
- Tue Sep 23, 2014 4:11 am
- Forum: Tracks
- Topic: [cir] Casilda
- Replies: 10
- Views: 5150
Re: [cir] Casilda
Brilliant, brilliant track! I love the attention to detail, its phenomenal! I'd say that my only gripe is the dithering on the track, while its nice to look at, I feel it makes the track look like its be unused and dilapidated. But the surroundings say otherwise, so it feels like as if there's a mis...
- Sun Sep 14, 2014 11:58 am
- Forum: Forum support
- Topic: Move to a new forum?
- Replies: 11
- Views: 9568
Re: Move to a new forum?
Looks like its an no-brainer.
- Sat Sep 13, 2014 1:47 pm
- Forum: Forum support
- Topic: Move to a new forum?
- Replies: 11
- Views: 9568
Move to a new forum?
Guys, Don't you guys think its high time we moved to a new forum? This one feels really dated, like something from the 90s. We need things like bigger screenshots, better reply threads, and much better UX for the general users. Hell, why not even create a custom Generally site, with all the related ...
- Sat Sep 13, 2014 1:43 pm
- Forum: Tracks
- Topic: [cir] Feldspar Circuit
- Replies: 2
- Views: 1670
Re: [cir] Feldspar Circuit
@cocney Those roads I added just to fill space, I didnt know what else to add there :P But yes, I agree with you. But about dithering...won't spray cause the road to look old? I'm going for a spanking new track feel, thus the clean tarmac. Yeah, got lazy with the support roads :D And again, agree, t...
- Fri Sep 12, 2014 9:48 am
- Forum: Tracks
- Topic: [cir] Feldspar Circuit
- Replies: 2
- Views: 1670
[cir] Feldspar Circuit
Here it is, my second track — Feldspar Circuit. I've tried to incorporate the feedback I got from my previous attempt, Pryce Circuit, and added them on here, so let me know what you guys think :) I seem to be partial to U-turns and long-ass straights, so there's plenty of both in here, also with a b...
- Thu Sep 04, 2014 2:44 am
- Forum: Tracks
- Topic: [cir] Pryce Circuit
- Replies: 8
- Views: 2912
Re: [cir] Pryce Circuit
@Hermes and ivaneurope— Yup, Mugello and Sepang were my two main sources of inspiration for this. Good guess!
@ivaneurope and DuklaLiberec— Correct, I wanted to name it after someone who wasn't very famous, but needed more recognition than they were currently getting.
@ivaneurope and DuklaLiberec— Correct, I wanted to name it after someone who wasn't very famous, but needed more recognition than they were currently getting.
- Wed Sep 03, 2014 3:16 pm
- Forum: Tracks
- Topic: [cir] Stephill
- Replies: 4
- Views: 3510
Re: [cir] Stephill
Oh, hahah! This track is great fun!
Hats off, TuomoH!
Hats off, TuomoH!
- Wed Sep 03, 2014 3:06 pm
- Forum: Tracks
- Topic: [cir] Pryce Circuit
- Replies: 8
- Views: 2912
Re: [cir] Pryce Circuit
Just downloaded GRHMEdit and holy cow its phenomenal!
The fan base for GeneRally never ceases to amaze me.
The fan base for GeneRally never ceases to amaze me.
- Wed Sep 03, 2014 12:11 pm
- Forum: Tracks
- Topic: [cir] Pryce Circuit
- Replies: 8
- Views: 2912
Re: [cir] Pryce Circuit
thanks, cocney!
I see your point, yes...need to improve my lmap skills. I tried a few hmap techniques, but came up with lumps around the track, and lost patience with that 64*64 bitmap.
But yes, I'll take your insights, and will try to right all that in my next track!
Thanks again, buddy!
I see your point, yes...need to improve my lmap skills. I tried a few hmap techniques, but came up with lumps around the track, and lost patience with that 64*64 bitmap.
But yes, I'll take your insights, and will try to right all that in my next track!
Thanks again, buddy!
- Wed Sep 03, 2014 11:06 am
- Forum: Tracks
- Topic: [cir] Pryce Circuit
- Replies: 8
- Views: 2912
[cir] Pryce Circuit
Hello, ppl! This is my first track — Pryce Circuit. A circuit with a couple of long straights and three U turns. Most of the curves are geometric, so might seem a wee bit rigid. But like I said, this is my first track, so I'm generally(ha!) afraid to experiment and poke around. I know I have a lot t...
- Mon Jul 28, 2014 3:08 am
- Forum: Tracks
- Topic: Track Ideas, W.I.P. Previews and Teasers v2
- Replies: 2277
- Views: 532115
Re: Track Ideas, W.I.P. Previews and Teasers v2
[cir] Hamsa Raceway Ok, I'm just trying my hand at making tracks, but I suck at most of it. I really need some help with the objects, the kerbs and so on...maybe someone is willing to a collab with me? I've attached a primitive WIP of the basic track alone, so if someone wants to help me develop it,...