Search found 181 matches
- Sat Aug 27, 2011 7:52 am
- Forum: Tracks
- Topic: Track of the Month - July 2011 (results time)
- Replies: 27
- Views: 7087
Re: Track of the Month - July 2011 (voting time)
A real shame we just missed out on hitting 30 voters, but still, congratulations to Maciej, and of course everyone else
- Fri Aug 19, 2011 9:29 am
- Forum: Tracks
- Topic: The Generally Duo Track tournament
- Replies: 16
- Views: 3768
Re: The Generally Duo Track tournament
That's another thing, how would you truly class a trackmaster as a trackmaster?
There certainly aren't 16.... or... even 8 active members with the tag "trackmaster"
There certainly aren't 16.... or... even 8 active members with the tag "trackmaster"
- Thu Aug 18, 2011 10:50 am
- Forum: Tracks
- Topic: The Generally Duo Track tournament
- Replies: 16
- Views: 3768
Re: The Generally Duo Track tournament
Well, we'll see about getting 16 people...
But as for the moment, I'd be willing to chip in and say I'll join.
Baring in mind, I haven't touched the track editor for a good year
But as for the moment, I'd be willing to chip in and say I'll join.
Baring in mind, I haven't touched the track editor for a good year
- Wed Aug 17, 2011 3:26 pm
- Forum: Tracks
- Topic: The Generally Duo Track tournament
- Replies: 16
- Views: 3768
Re: The Generally Duo Track tournament (Idea)
I think there needs to be an underlying theme in order to be properly judged purely on skill level - for example - "Create a track which closely mimics the road and scenery styles of the German Autobahn", or "Create a street track located in a tropical city, real or fictional, that h...
- Tue Aug 16, 2011 8:35 am
- Forum: Tracks
- Topic: The Generally Duo Track tournament
- Replies: 16
- Views: 3768
Re: The Generally Duo Track tournament (Idea)
It there is enough interest...why not go for 16? However, it would be better to start out small, as I could see it working. Although we'd need specifics on how the tracks are made. IE, how much does the trackmasters, or experienced track makers shall we say, as there are plenty of them around that a...
- Fri Aug 12, 2011 9:52 am
- Forum: Tracks
- Topic: [mic] [roa] Fang
- Replies: 1
- Views: 1946
Re: [mic] [roa] Fang
It's not often I post, but very good job. I truly adore the track, and using every object only once is surely something I could see taking off in some kind of community project. ...Just one small criticism. The soft wall, where it's clipping with the office block, doesn't look too good, but apart fr...
- Thu Jul 21, 2011 12:13 pm
- Forum: Tracks
- Topic: [roa] [ral] Classical village 04
- Replies: 4
- Views: 2679
Re: [roa] [ral] Classical village 04
It's good
The only thing I would suggest, is the tarmac road seems a little too clean where the mud track meets it.
The only thing I would suggest, is the tarmac road seems a little too clean where the mud track meets it.
- Mon May 16, 2011 8:20 am
- Forum: Tracks
- Topic: [stc] Svitavy
- Replies: 7
- Views: 3086
Re: [stc] Svitavy
:jawdrop: :tom: Seriously? I mean, it's a ok track, but the layout is below average, there isn't any real distcintion on the track, apart ftom the lmap buildings... and they don't exactly do much for the track, except give it a bit of colour. ...However, I think the track is good, it just in no way...
- Sat Mar 26, 2011 9:09 pm
- Forum: Tracks
- Topic: [stu] [cir] Jump Over the boats!
- Replies: 20
- Views: 4143
Re: [cir] Jump Over the boats!
Honestly... I'm not sure what's going on here.
You might, heart in hearts be a decent guy, trying to do something and be part of the forum... but from what I've seen so far, I smell a troll. Something this forum has been lacking
You might, heart in hearts be a decent guy, trying to do something and be part of the forum... but from what I've seen so far, I smell a troll. Something this forum has been lacking
- Sat Mar 26, 2011 7:09 am
- Forum: Off-topic chat
- Topic: Music taste
- Replies: 476
- Views: 254717
Re: Music taste
Anyone here going to Download 2011?
or Sonisphere?
I'm seriously looking forward to Download this year, The Darkness should be good fun
or Sonisphere?
I'm seriously looking forward to Download this year, The Darkness should be good fun
- Fri Mar 18, 2011 4:51 pm
- Forum: Tracks
- Topic: [cir] Wysnaw
- Replies: 2
- Views: 2728
Re: [cir] Wysnaw
Wonderful.
It looks so simple, yet... is just ... wonderful :rolleyes
Superb drive, and it really does feel like a historical circuit. And those fields... are possibly my favourite part of the track, good job
It looks so simple, yet... is just ... wonderful :rolleyes
Superb drive, and it really does feel like a historical circuit. And those fields... are possibly my favourite part of the track, good job
- Fri Mar 11, 2011 6:38 pm
- Forum: Tracks
- Topic: Joint Effort Track Project
- Replies: 1843
- Views: 666007
Re: Joint Effort Track Project
It looks really good as it is.
The gravel only needs to be a quick stamp onto the actual track itself, which can be done in the top middle square.
The gravel only needs to be a quick stamp onto the actual track itself, which can be done in the top middle square.
- Sat Mar 05, 2011 7:47 pm
- Forum: Tracks
- Topic: [cir] [ovl] [tpk] Abdo Speedway
- Replies: 4
- Views: 2279
Re: [cir] [ovl] [tpk] Abdo Speedway
the tarmac at the top i reckon is referring to the fact that the outside of the tarmac does not reach the concrete wall, leaving that grass gap. whereas at the bottom, the tarmac actually goes the other side of the concrete wall. it would look better of the tarmac ran in line with the wall all the ...
- Sat Mar 05, 2011 9:57 am
- Forum: Tracks
- Topic: [cir] [ovl] [tpk] Abdo Speedway
- Replies: 4
- Views: 2279
Re: [cir] [ovl] [tpk] Abdo Speedway
I'll just point out some of the things I'm not too keen on: The sand square with the... thing in it looks odd and out of place? I just think that space could have been used more appropriately and fitted to the track. The kerbs don't look too good either, from my perspective... just the red spaced ke...
- Wed Mar 02, 2011 3:39 pm
- Forum: Tracks
- Topic: [cir] [roa] Brunel Park
- Replies: 16
- Views: 5645
Re: [cir] [roa] Brunel Park
It's the second white from the left... and then the following... 2 stripes the most... there just seems a unnecessary blip in the line
... Best discussion ever this
- Wed Mar 02, 2011 11:09 am
- Forum: Tracks
- Topic: [cir] [roa] Brunel Park
- Replies: 16
- Views: 5645
Re: [cir] [roa] Brunel Park
Here is the culprit
- Tue Mar 01, 2011 9:33 pm
- Forum: Tracks
- Topic: [cir] [roa] Brunel Park
- Replies: 16
- Views: 5645
Re: [cir] [roa] Brunel Park
Really...there is only one thing I dislike about the track And it's the kerb in the middle at the bottom... that slight indent in the centre of it just looks messy... I know it's possibly the smallest part of the track, but now I've noticed it... :shake3: But apart from that... it's not a bad comeba...
- Sat Feb 26, 2011 12:16 pm
- Forum: Tracks
- Topic: [ral] Agrestina
- Replies: 67
- Views: 13688
Re: [ral] Agrestina
Would this be a bad time for me to say, I like the track... but there just are too many objects for my own personal taste, it's good enough to download, but I won't keep it plainly because I'm not a big fan of rallies/non-fullscreen tracks.
I just felt left out
I just felt left out
- Fri Feb 25, 2011 5:34 pm
- Forum: Discussion about GeneRally
- Topic: GeneRally v1.10 - DISCUSSION
- Replies: 286
- Views: 82259
Re: GeneRally v1.10 - DISCUSSION
I'd just like to ask one question... I couldn't see as being asked yet. Just why was the game speed settings removed? It's not a big problem... I just preffered racing at 90% :shrug: ...was there some problem with the new version at different speeds?... or... ... actually I can't think of another re...
- Tue Feb 22, 2011 11:29 am
- Forum: Tracks
- Topic: [cir] Joint Effort 68 - Glastonbury
- Replies: 2
- Views: 3421
Re: [cir] Joint Effort 68 - Glastonbury
Another tip top fullscreen track to add to my collection
You all did a wonderful job, the attention to detail... is... superb on this, one of the JE's best in recent memory
You all did a wonderful job, the attention to detail... is... superb on this, one of the JE's best in recent memory
- Sun Feb 20, 2011 7:04 pm
- Forum: Help & advice
- Topic: GeneRally v1.10 - BUG REPORTS
- Replies: 65
- Views: 29441
Re: GeneRally v1.10 - BUG REPORTS
Cannot reproduce this issue. Will ask the testers to keep their eyes open, though, to see if they can associate a more detailed cause. Hmm... I couldn't see anything directly the same as this... so here it goes. :hide: Problem Observed in v1.10? Yes Observed in v1.05? No After "Launching Gener...
- Sat Feb 19, 2011 9:53 am
- Forum: Discussion about GeneRally
- Topic: GeneRally v1.10 - DISCUSSION
- Replies: 286
- Views: 82259
Re: GeneRally v1.10 - DISCUSSION
Hey all... I've just downloaded it, but I haven't tested it... but I just wanted to say a big thanks to those that kept GR alive over the past few years, and have kept a upper chin ready for the new release of GeneRally even if there was always a worrying doubt it had past it :heyea: I shall go ahea...
- Wed Feb 09, 2011 7:08 pm
- Forum: Off-topic chat
- Topic: Happy Birthday!
- Replies: 1856
- Views: 361573
Re: Happy Birthday!
18's are indeed the best ^-^
- Fri Feb 04, 2011 7:29 am
- Forum: Tracks
- Topic: [stc] Kishishev
- Replies: 5
- Views: 2636
Re: [stc] Kishishev
Another wonderful fullscreen street circuit.
Although I wasn't sure of the 3 pits in there position at first, after playing it... it totally works
Also, good work on the road markings
Although I wasn't sure of the 3 pits in there position at first, after playing it... it totally works
Also, good work on the road markings
- Thu Feb 03, 2011 2:49 pm
- Forum: Tracks
- Topic: [cir] Pizmoniak
- Replies: 9
- Views: 4075
Re: [cir] Pizmoniak
Very nice, the last 3 corners especially flow very well, and it looks neat too, another jolly track to add to the collection.... it's a shame I need to start replacing them now though