Help with carmaking
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- Posts: 3
- Joined: Tue Feb 22, 2011 4:46 pm
Help with carmaking
I'm not quite sure how to start making glass? click and create new Vertex 8, and sets new triangles as a continuation. How to create a new top Vertex?
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
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Re: Help with carmaking
new vertex, and one point replace by new point to create the vertical screen.
My GR Racing Stats; thanks to GWR!
Re: Help with carmaking
Post split to new topic. In future please make a new thread in proper section instead posting in old thread, because your question might be overlooked
As for the problem you have:
"Glass" is just one of standard colors, mostly light blue.
For the second part I'm not sure what do you mean.
As for the problem you have:
"Glass" is just one of standard colors, mostly light blue.
For the second part I'm not sure what do you mean.
Re: Help with carmaking
I need help with GenerallyCarEditor by Stuff Inc.
what does the size x y and z do exactly like x does this and so on cause i wanna create a good car
what does the size x y and z do exactly like x does this and so on cause i wanna create a good car
Re: Help with carmaking
Be more specific - are you referring to modelling or the X/Y/Z physics values?
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: Help with carmaking
Start with reading car editor's manual. It's well written with examples. Then look to tutorial section too. Generally X,Y and Z are coordinates of points, which create shape of the body.
My GR Racing Stats; thanks to GWR!