Changing Physics/Adding New Cars

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MBA42
Posts: 7
Joined: Sat Apr 02, 2011 7:23 pm

Changing Physics/Adding New Cars

Post by MBA42 »

I am having trouble looking for a good GeneRally program for editing physics. Does anyone have any tips or programs that will help me add or swap physics for personal use? :|
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The MNZ
Posts: 1203
Joined: Mon Nov 15, 2010 4:50 pm
Location: Rio de Janeiro, Britannia

Re: Changing Physics/Adding New Cars

Post by The MNZ »

:search:
Juan's Car Editor is the best.
MBA42
Posts: 7
Joined: Sat Apr 02, 2011 7:23 pm

Re: Changing Physics/Adding New Cars

Post by MBA42 »

S. Manzur wrote::search:
Juan's Car Editor is the best.
Thanks! I'll try it out.
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XYY
GeneRally Trackmaster
Posts: 4813
Joined: Tue Dec 29, 2009 6:37 pm
Location: Germany (NRW)

Re: Changing Physics/Adding New Cars

Post by XYY »

But I can also suggest you to use Strava's careditor, because Juans has got limited values (e.g. you can't give them grip more than 3 :D )
MBA42
Posts: 7
Joined: Sat Apr 02, 2011 7:23 pm

Re: Changing Physics/Adding New Cars

Post by MBA42 »

XYY wrote:But I can also suggest you to use Strava's careditor, because Juans has got limited values (e.g. you can't give them grip more than 3 :D )
Thanks! I'll compare and use the best.
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