Number of Cars

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A1 Aaron
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Number of Cars

Post by A1 Aaron »

Guys is there any way to get more than 6 cars in a race????
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Buka
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Re: Number of Cars

Post by Buka »

No.
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Quklis
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Re: Number of Cars

Post by Quklis »

The lost Ninja wrote:Image

:mrgreen:
Omigosh how did you make it :shock: :shock: :shock:
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The lost Ninja
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Re: Number of Cars

Post by The lost Ninja »

Quklis wrote:
Omigosh how did you make it :shock: :shock: :shock:
Are you serious?
I guess the picture was from RSC, had it on my HDD.
I hope you know this has been done with some graphics-program, copy-paste some screenshots together.
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bduddy
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Re: Number of Cars

Post by bduddy »

Quklis wrote:
The lost Ninja wrote:Image

:mrgreen:
Omigosh how did you make it :shock: :shock: :shock:
Obviously he found the "int number_of_cars" variable in the code... :compko:
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thegreatfalcon
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Re: Number of Cars

Post by thegreatfalcon »

bduddy wrote:Obviously he found the "int number_of_cars" variable in the code... :compko:
Too obvious! :roll: Now, let's find that "int number_of_max_polies" :doh:
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Maxaxle
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Re: Number of Cars

Post by Maxaxle »

The Great Falcon wrote:
bduddy wrote:Obviously he found the "int number_of_cars" variable in the code... :compko:
Too obvious! :roll: Now, let's find that "int number_of_max_polies" :doh:
Hello, 21st-century graphics! (at least in terms of car definition)
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thegreatfalcon
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Re: Number of Cars

Post by thegreatfalcon »

Maxaxle wrote:
The Great Falcon wrote:
bduddy wrote:Obviously he found the "int number_of_cars" variable in the code... :compko:
Too obvious! :roll: Now, let's find that "int number_of_max_polies" :doh:
Hello, 21st-century graphics! (at least in terms of car definition)
Could you be a bit less obvious, please? :sherlock: What do you mean, clearly?
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Maxaxle
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Re: Number of Cars

Post by Maxaxle »

The Great Falcon wrote:
Maxaxle wrote:
The Great Falcon wrote:
bduddy wrote:Obviously he found the "int number_of_cars" variable in the code... :compko:
Too obvious! :roll: Now, let's find that "int number_of_max_polies" :doh:
Hello, 21st-century graphics! (at least in terms of car definition)
Could you be a bit less obvious, please? :sherlock: What do you mean, clearly?
Was referring to how well-modeled the cars appear to be (I know how much work goes into even the crappiest of the crappiest :bowdown: ).

See: Any newer racing sim's cars.
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Herbal
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Re: Number of Cars

Post by Herbal »

OK guys, we're getting a bit too offtopic. ;)
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Maxaxle
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Re: Number of Cars

Post by Maxaxle »

DXTR wrote:OK guys, we're getting a bit too offtopic. ;)
Yeah. I just wonder if 8 or 10 players will be allowed in a future version... :scratch:
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Quklis
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Re: Number of Cars

Post by Quklis »

Maxaxle wrote:
DXTR wrote:OK guys, we're getting a bit too offtopic. ;)
Yeah. I just wonder if 8 or 10 players will be allowed in a future version... :scratch:
Or 12 or 14 or.. unlimited? :scratch: I don't see a reason to limit that so much. Depends on track, mostly.
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Maxaxle
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Re: Number of Cars

Post by Maxaxle »

Quklis wrote:
Maxaxle wrote:
DXTR wrote:OK guys, we're getting a bit too offtopic. ;)
Yeah. I just wonder if 8 or 10 players will be allowed in a future version... :scratch:
Or 12 or 14 or.. unlimited? :scratch: I don't see a reason to limit that so much. Depends on track, mostly.
Well then the number of cars should be limited to the starting points on the track.
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1nsane
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Re: Number of Cars

Post by 1nsane »

mmm... Unlimited cars... The 1k videos, GR style.
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Sutinen
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Re: Number of Cars

Post by Sutinen »

And the last but not the least.. wait maybe it is the least, the "int enable_shader"! :flip:
.[̲̲̅̅S̲̲̅̅u̲̲̅̅t̲̲̅̅i̲̲̅̅n̲̲̅̅e̲̲̅̅n̲̲̅̅].YOU FOUND IT! YESH! YESH!
...... ಠ_ಠ
..........
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