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Help regarding SnakeDitor
Posted: Tue Apr 12, 2016 9:08 pm
by rooboty
Sorry that I have to ask for help again, but The official tutorial only shows the basic stuff.
So I want to make a city-like map which has a lot of connecting roads for intersections, T looking intersections (I don't know the name of those) and other stuff.
Is there a way to Insert a
NEW road?
Pictures to represent what I mean by that:
- untitled2.PNG (10.26 KiB) Viewed 5631 times
Re: Help regarding SnakeDitor
Posted: Wed Apr 13, 2016 4:33 am
by Marco
I was wondering the same thing when I started working with SnskeDitor, but unfortunately it's impossible to do so with the main road, however you can make other roads with Support roads.
Re: Help regarding SnakeDitor
Posted: Sun May 01, 2016 2:43 pm
by ivaneurope
I need to know how to make these support roads visible on GR
Re: Help regarding SnakeDitor
Posted: Sun May 01, 2016 2:57 pm
by Marcinho
My way to adding new road.
1. Add new bezier
2. You can add some points
3. Add blank line
4. Move line to bezier
- t3.png (10.01 KiB) Viewed 5575 times
5. Save track and export land.
6. Edit land by Paint or similar software.
Re: Help regarding SnakeDitor
Posted: Sun May 01, 2016 5:21 pm
by ivaneurope
The support line looks like a more convenient way for layout making, but I've noticed something - the blank line width on the support road looks rather with inconsistent width.
Re: Help regarding SnakeDitor
Posted: Sun May 01, 2016 5:39 pm
by Marcinho
Probably You have right. I will try make all layout with this method.
the blank line width on the support road looks rather with inconsistent width.
I don't understand.
Re: Help regarding SnakeDitor
Posted: Sun May 01, 2016 6:26 pm
by ivaneurope
That's what I mean