Page 1 of 1

How do I import a 512x512 heightmap?

Posted: Sun Aug 11, 2019 1:40 am
by IlluminatiCat
I'm trying to make high kerbs. My first plan was to have a bunch of sunk tyres next to each other, which proved extremely time consuming.
How do I put a 512x512 heightmap into my track? (if possible)

Re: How do I import a 512x512 heightmap?

Posted: Sun Aug 11, 2019 10:13 am
by Gzehoo
It's not possible to make 512x512 HMap as TrackEditor reads only 64x64. The differences between high and low terrain needs to be sensible generated.