Car physics

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dead14vii1640
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Joined: Wed Dec 30, 2009 7:46 pm
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Car physics

Post by dead14vii1640 »

DISCLAIMER: I won't release the cars because THEY ARE NOT MINE but I need some help. This cars are just for my fun and the fun of my friends.

My garage:
6 S2000-style cars (156, A4, 320i, Cruze, Accord and Altezza)
6 S1600-style cars (C2, Clio, Punto, Fiesta, Corsa and Swift)
A buggy
3 dirtcars (Late model, Sprint car and Modified)
4 F1 custom-paint cars (1967, 1972, 1981 and 1990)
3 Gp bikes (125cc, Moto2 -physics changed- and MotoGp)
4 NASCAR cup COT
4 NASCAR national cars
3 NASCAR trucks
A speedway bike
2 V8 supercars (Holden Commodore and Ford Falcon)

Size: 50% (4,40m ---> 2,2)
Air resistance: always between 0 and 1.5
Power: 150% (300cv ---> 450)
Top speed: always between 55 and 75
Sliding: between 0,03 and 1,25
Mass: 50% (1250kg ---> 625)
Balance: is it better to keep it low or high to maximize control/speed??
AI value: between 2,5 and 7,5

Well, do you think my settings are good?? Can you help me with BALANCE??
Power without control is nothing
"So long and thanks for all the meat"
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