GeneRally v1.10b Released

General discussion about your experience with the game.
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James
GeneRally Trackmaster
Posts: 283
Joined: Thu Dec 31, 2009 7:26 pm

GeneRally v1.10b Released

Post by James »

Today marks the release of the v1.10b maintenance release. Please download it from the GeneRally website.

We fixed a large number of bugs, many of which were reported by the community. However, due to deadlines, etc. some of the bigger bugs and some of the bugs reported in the past couple of days are not fixed in this release. We are continuing to work on GeneRally and are constantly working on bug-fixes and new features.

We'd like to thank everyone for their contributions to the bug-fixing and discussion processes and we hope you enjoy v1.10b!

The changelog for this version is listed below - and the points of particular note are highlighted.

Please continue all discussion in the GR v1.10 discussion thread.

Changelog
Game
  • Modified armco barrier colour to be a more visible, light blue colour (the only other viable colour available).
  • Implemented an experimental feature to adjust zoom based on screen aspect ratio.
  • Grid order for the first race of a season is now defined by player selection order when using "points" or "points, reversed" grid modes.
  • FIXED: Driver statistics dialog now shows correctly after being reset.
  • FIXED: Mouse cursor is no longer visible during the race.
  • FIXED: Using 'end race' on the final race of the season doesn't quit directly to the main menu if at least one race has been completed.
  • FIXED: Rendering distance increased to solve bug on some higher resolutions.
  • FIXED: UI no longer changes colour when adjusting a driver's primary colour in full-screen mode.
  • FIXED: Start lights no longer remain visible in a replay.
Editor
  • FIXED: Saves with correct v1.10 flag. Please re-save all tracks made with v1.10 with v1.10b.
  • FIXED: No longer crashes when loading a path with spaces via the command line (wrap all paths with quotes).
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