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Re: GeneRally v1.2 - DISCUSSION

Posted: Thu Aug 02, 2012 7:12 pm
by jefcam
When will new news about the new sequel be comming up? When will the donation open for this project? I like this idea, that community users pay a donation so that developers can work on the project!

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Aug 06, 2012 5:19 pm
by Krisu
The 1.2c package lacks the 'cars' folder. ;)

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Aug 06, 2012 5:20 pm
by James
Ivo just notified me about this, and it has been fixed! Thanks for noticing :D

It's been a very long day :P

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Aug 06, 2012 6:06 pm
by Mauricio
Hi Guys!!!
I don't know if you remember me... My brother (MATT) and I used to take part here.
I saw the announcement of the new GR on my facebook and downloaded it.
It is a pleasure to be here with you guys!!!
I played it a short time ago, and I don't know why my display appears so small :/
I'm gonna take a look in the help topics to fix it.
[]'s!!!

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Aug 06, 2012 6:45 pm
by Trigger Happy
Use higher resolution in menu or turn on the fullscreen mode. ;)

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Aug 06, 2012 6:52 pm
by Mauricio
ooohh I'm feeling so stupid now hehehehehe.
Thank you!!!

Re: GeneRally v1.2 - DISCUSSION

Posted: Tue Aug 07, 2012 5:23 pm
by Hangman
I saw you tweeting to Kickstarter, hope you can work things around and start up a project :P

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Aug 12, 2012 6:35 am
by jefcam
Would like to make this question if possible. What will be the differnce between generally 1.2c and the sequel to generally?

Was not possible to continue working on the same version?

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Aug 12, 2012 2:04 pm
by LongBow
jefcam wrote:Would like to make this question if possible. What will be the differnce between generally 1.2c and the sequel to generally?

Was not possible to continue working on the same version?
read the first post ;)

Re: GeneRally v1.2 - DISCUSSION

Posted: Wed Aug 15, 2012 8:15 am
by Kikwik
Thanks a lot for this new version ! (And especially a totally new Generally announcement !)

I hope it will be easier to create a lot of things for Generally, as we can see in all the creations on this site : hot pursuit tracks, Pacman, football, off-road, minis, water tracks, ...

I like a lot this kind of game, where we can spread our imagination in it, and I wait for the new Generally to start a lot of projects. I have in mind to create Rollcage game's tracks and cars... :roll:

So, wait and see ! :D

Re: GeneRally v1.2 - DISCUSSION

Posted: Sat Aug 18, 2012 3:38 am
by bduddy
On the advice of TuomoH I'm repeating my post from the TDB thread, about why no one uses it...
...as long as the TDB is only accessible to players through the forum and then one of several tiny, unlabeled buttons in the corner of the screen, no one is ever going to use it. Seriously, why can't this stuff be on the actual homepage? IMO having a more complete homepage with links to the TDB, GWR, ToM and CoM, etc. will give the impression of a more active game and encourage more people to download/participate...

Re: GeneRally v1.2 - DISCUSSION

Posted: Wed Aug 22, 2012 3:26 pm
by resir014
bduddy wrote:...as long as the TDB is only accessible to players through the forum and then one of several tiny, unlabeled buttons in the corner of the screen, no one is ever going to use it. Seriously, why can't this stuff be on the actual homepage? IMO having a more complete homepage with links to the TDB, GWR, ToM and CoM, etc. will give the impression of a more active game and encourage more people to download/participate...
Exactly. The current homepage is kind of really empty, with only a download link, link to GRIF, and a donation notice, people won't be able to see what the whole GR community actually offers you.

As you said, GR needs this kind of promotional campaign. Anything that actually exposes GR as a "community-powered" gaming experience. Whether it's add-on cars and tracks, community competitions, artwork, these are what keeps the wheels spinning. The players.

Re: GeneRally v1.2 - DISCUSSION

Posted: Thu Sep 13, 2012 11:22 am
by nielske
Well put. I totally agree.


Also thanks for the new update. Especially enjoying the hedge ;)

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Mar 10, 2013 1:39 am
by 5l1n65h07
Why is there a file named "screens" in the generally file? Whats it for?

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Mar 10, 2013 3:38 am
by puttz
5l1n65h07 wrote:Why is there a file named "screens" in the generally file? Whats it for?
It is for screenshots that you take in-game by pressing f11 or f12. These are vital for racing in compos, and are also nice for things like track and car making to give preview pictures.

Re: GeneRally v1.2 - DISCUSSION

Posted: Sat Dec 20, 2014 11:49 pm
by TinRobin
The download on the home page doesn't work, so I got it from the Alternative Generally Homepage. When I tried to run it, it just said "no supported resolution could be found."

As it turns out, old vehicles and tracks are not compatible with v1.2c, and just trying to RUN those things break the entire game.

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Dec 21, 2014 3:26 am
by puttz
TinRobin wrote: As it turns out, old vehicles and tracks are not compatible with v1.2c, and just trying to RUN those things break the entire game.
This is not true, tracks and cars from old versions of the game should work in 1.2c. The only trick is you have to reset the records on the old version tracks if you want the best lap ghost car to work properly.

Re: GeneRally v1.2 - DISCUSSION

Posted: Thu Apr 28, 2016 6:51 pm
by darkracer99
On my GeneRally when I go to a time trial it not save my records. Pls help

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Jun 05, 2016 3:19 pm
by jefcam
No more communication by the people who were committed in the building of Generally2?

Can the more experienced people here who are still active in this forum/game continue to develop at least Generally1?

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Jun 05, 2016 4:51 pm
by Areen
Copyright(s), permissions and state of ownership. Right now all belongs to James & Markku (I guess?). Also they are completly silent for 2 years and there is a low possibility to give other ppl opportunity to work on further versions of GR1. I think w/ this golden silence tactic they'll carry this project to the grave. Community needs clear answer on what's the state of work to even start with such an idea. It would be nice since I left the community because of lack of informations from devs. As long as I'll keep coming here and reading this forum, let's sey that I'm interested in developing the game (w/ given information about right tools to use).

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Jun 05, 2016 9:20 pm
by jefcam
The original author/s of Generally were not James and Markku right. They asked permission and was granted for them to work on both the original generally1 and then decided to start generally2. I think that permissions/copyright were given to develop something with/for the community and not to go silent for two years.

So the community knows nothing of what happened to these guys?

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Jun 06, 2016 2:42 am
by Crowella
jefcam wrote:No more communication by the people who were committed in the building of Generally2?
El zilcho. :weep: Not even any subtle signs
jefcam wrote:Can the more experienced people here who are still active in this forum/game continue to develop at least Generally1?
If we had access to the original code, we could develop it further for pretty much eternity (given someone here can code it). The jump from 1.05 to 1.1 proved that things like moveable objects and pit limiters could be added.
Areen wrote:Copyright(s), permissions and state of ownership. Right now all belongs to James & Markku (I guess?).
That appears to be correct given by how it has been handled.
Areen wrote:Also they are completly silent for 2 years and there is a low possibility to give other ppl opportunity to work on further versions of GR1. I think w/ this golden silence tactic they'll carry this project to the grave. Community needs clear answer on what's the state of work to even start with such an idea. It would be nice since I left the community because of lack of informations from devs.As long as I'll keep coming here and reading this forum, let's sey that I'm interested in developing the game (w/ given information about right tools to use).
With what they've done, it'd be legally challenging to make a sequel *feel* like GeneRally. Of course you can always bet that they've left town and any other development won't be noticed. :shhh:

Re: GeneRally v1.2 - DISCUSSION

Posted: Mon Jun 06, 2016 8:35 am
by jefcam
Do we have contacts of the original authors of Generally maybe the most active person in this forum can contact and ask permission for the source code of Generally. I strongly believe that James and his team got the code and copyright on the premis to create something for the community, and not to vanish with the code.

If we get the source code do we have people here who are qualified in programming who can work to upgrade generally?

Re: GeneRally v1.2 - DISCUSSION

Posted: Wed Jun 15, 2016 9:53 am
by Crowella
Correct me if I am wrong, but the only contact a non-leading forum member was able to do was at the old RSC forums. There hasn't actually been any mention of how to contact them outside of the GR2 team.

Re: GeneRally v1.2 - DISCUSSION

Posted: Sun Jan 07, 2018 5:11 pm
by RudyOosterndijk
There is probably an official announcement waiting to be made, but I wanted to let you know that GR 1.2d was published yesterday. It's "just" a bug-fix, though, and there are no new features on board.