(I'm sorry if you won't understand something, my English sucks xd)
So, generally, in tracks I'm looking for:
- great layout,
- interesting scenery,
- great objects placement,
- excellent work with lmap,
- little details that makes the track different than others.
You asked about lmap thingies, so I can tell you, that I hate when the lines are drawed "bad". I mean, they're crooked, underdeveloped. It hurts my eyes ;d
About choise of objects and their placement, it depends on what kind of colours you used before to make lmap and other objects. E.g. you used much of red in lmap, so using big ammount of soft walls is destroying general look of the track. "What objects can you put together for neat walls?" You can put everything, if it looks well comparing to the rest of the track.
"How exactly can you make a mud tire track under a track corner, AND, make it look good?"
I'm using a pencil in paint. It simply gives the best effect, but you must put much effort in it
You must simply play with it, and find your own way to do the best dithering. I learned it from JohnQ, because he is completly master of all time in dithering in generally tracks.
And about dithering the road. I developed my own technique, and I'll show you how it works (I've done it on most of my tracks, so you can really see the effect, but now you can see how it's done. ;P)
So this is my Sakhir (yea, but this track is on my PC since 2011 XD).
I'll put my base texture on it.
- 2.png (742 Bytes) Viewed 2116 times
1. Texture on first corner.
2. Now I'll put the darker tarmac on the best line using only pencil.
3. Now on the less used sides I'll use the birghter tarmac, still using only pencil.
4. Some final touches.
Voila!
- dithering.PNG (2.65 KiB) Viewed 2116 times