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Re: Developer Blog

Posted: Sun Apr 24, 2016 5:55 pm
by Areen
There will be no such thing as finished or even an alpha state of GR2.

Re: Developer Blog

Posted: Sun Apr 24, 2016 6:04 pm
by Lorenzo
puttz wrote:Nope, there's been complete silence. Either they are doing their work in the dark now, or GR2 is just vaporware :worried:
Or even vaporwave.

Re: Developer Blog

Posted: Mon Apr 25, 2016 9:01 am
by TuomoH
Areen wrote:There will be no such thing as finished or even an alpha state of GR2.
You state that as if it's a proven fact even though it's your own speculation.

Re: Developer Blog

Posted: Mon Apr 25, 2016 9:49 am
by DanjelRicci
TuomoH wrote:
Areen wrote:There will be no such thing as finished or even an alpha state of GR2.
You state that as if it's a proven fact even though it's your own speculation.
Well, from a game developer point of view, and given how things are gone for GR2, that's the most plausible case. I have seen quite a bunch of projects die that way, including one of my own, The Speed Fragment.
I too believe that GR2 will come out of the blue, from different developers, one lucky day. :D

Re: Developer Blog

Posted: Sat Apr 30, 2016 12:48 pm
by Areen
TuomoH wrote:
Areen wrote:There will be no such thing as finished or even an alpha state of GR2.
You state that as if it's a proven fact even though it's your own speculation.
With my experience, I'm 100% sure and it's a fact.

Re: Developer Blog

Posted: Sat Apr 30, 2016 12:56 pm
by Marcinho
I agree with Areen.
I never believe in Generally 2. I have no idea why. Maybe intuition.

Re: Developer Blog

Posted: Sat Apr 30, 2016 1:34 pm
by Lorenzo
Areen wrote:With my experience...
Oh no, don't even go there... :roll:
Areen wrote:
TuomoH wrote:
Areen wrote:There will be no such thing as finished or even an alpha state of GR2.
You state that as if it's a proven fact even though it's your own speculation.
With my experience, I'm 100% sure and it's a fact.
Well, we've got 2 sentences:
A: GR2-related works are suspended and are very unlikely to be resumed.
B: There will never be a sequel.

I'd really like to see you making some kind of intellectual gymnastics to prove that A=>B. I don't think that this project will ever be finished either (which tbh doesn't really bother me as I was not too keen on it seeing how it was being developed), but you've surely missed your Logic classes. :rofl:

Re: Developer Blog

Posted: Sun May 01, 2016 4:43 pm
by Herbal
I don't like what Lorenzo said above, but I have to agree with it. I am not convinced that in a forseeable future we're going to have a sequel. Or you know something we don't, Tuomo? :roll:

Re: Developer Blog

Posted: Sun May 01, 2016 5:12 pm
by RobertRacer
Tuomo isn't the only Admin. Maybe TH also knows something we don't. :shhh:

Re: Developer Blog

Posted: Mon May 02, 2016 8:05 am
by Marco
Guys, I know that for some, including myself, theese news (or the lack of news, more precisely) isn't cheering up, but I think that we shouldn't start debating again weather GR2 is still being developed or not :ouch: . It's up to the dev-team to make this decision. Also, Herbal and Robert, even if it's true that Tuomo or TH knows something about the situation of GR2, i think that James had his reasons why not tells us, even if it would be frustrating ;) .

Also I apologise if someone didn't like what I said :shy:

Re: Developer Blog

Posted: Tue May 31, 2016 7:33 am
by ivaneurope
Sorry to break it to you, but IMO GR2 is no more.

Re: Developer Blog

Posted: Tue May 31, 2016 8:05 am
by Buka
There is very interesting conversation on the matter in Rendy's facebook. Let the link be here, don't want to lose it.

Re: Developer Blog

Posted: Tue May 31, 2016 8:52 am
by Crowella
Buka wrote:There is very interesting conversation on the matter in Rendy's facebook. Let the link be here, don't want to lose it.
To be fair, it's mostly some of us old timers being a little noisy. :scared:

Any news would be good news at this point.

Re: Developer Blog

Posted: Tue May 31, 2016 9:32 am
by Buka
Crowella wrote:To be fair, it's mostly some of us old timers being a little noisy. :scared:
I've read there some words about James which I agree with and which aren't appropriate for GRIF :taped:

Re: Developer Blog

Posted: Tue May 31, 2016 4:41 pm
by Bouncebackability
Crowella wrote: To be fair, it's mostly some of us old timers being a little noisy. :scared:

Any news would be good news at this point.
It's desperately needed I'm afraid :sorry:

Re: Developer Blog

Posted: Wed Jun 01, 2016 2:30 am
by Crowella
It really is.

I think it has ultimately been the wrong move to say silence is golden and you only need to see how empty this place has come to understand why. I understand that at some point there may have been some things that needed to be hidden to show the project is going but giving no signs is always going to be read as no progress.

If the project was still going, I genuinely wish it was left in this community's hand to keep it strong. There are quite a lot of people in this community that are fantastic at creating content for particular elements of the game and dedicated a lot of time to understanding it. It makes no sense that the input for physics, for example, was left in the hands of someone else and not the car makers. The tracks outside the hands of the track makers. The input on what tools for making tracks and cars, being left out of those that have made valuable tools for the community.

Developing a game (properly,) isn't easy*, no two ways about it. It does require a substantial amount of time and effort. To say I'm not thankful for at least a demonstration of what GR2 isn't right, I am thankful for what has been shown. With that said, my wish is that the direction of GeneRally 2 is clearly defined. If the project cannot be continued, why isn't the torch passed on? How is it appropriate for there to be silence, denying a community of 10 years a sequel but essentially prevent it from being developed further.

I really wish there is an explanation soon.

*Source: Currently doing Computer Science and has a brother finishing Video Game design at University.

Re: Developer Blog

Posted: Wed Jun 01, 2016 3:02 am
by puttz
What's to say that members of the community couldn't band together and create a spiritual successor to GR? Perhaps it would have to have a different name for copyright reasons, but if there are enough community members that have skills to do what is needed, there is nothing stopping them. Sure, it might be difficult to pull together, but perhaps something like creating an open source version may be the way to go (OpenGR?) Just a thought, I know how difficult it would be to get something like that to materialize.

Re: Developer Blog

Posted: Wed Jun 01, 2016 3:09 am
by Crowella
puttz wrote:What's to say that members of the community couldn't band together and create a spiritual successor to GR? Perhaps it would have to have a different name for copyright reasons, but if there are enough community members that have skills to do what is needed, there is nothing stopping them. Sure, it might be difficult to pull together, but perhaps something like creating an open source version may be the way to go (OpenGR?) Just a thought, I know how difficult it would be to get something like that to materialize.
There is no reason it isn't possible and if anything, is more or less what I expected for GR2 considering the valuable input of everyone here.

I don't think anyone would be objecting to a name change to avoid copyright reasons. Open source is something to be careful about but there are specifics that everyone can look into.

Re: Developer Blog

Posted: Wed Jun 01, 2016 8:24 am
by Buka
puttz wrote:What's to say that members of the community couldn't band together and create a spiritual successor to GR? Perhaps it would have to have a different name for copyright reasons, but if there are enough community members that have skills to do what is needed, there is nothing stopping them. Sure, it might be difficult to pull together, but perhaps something like creating an open source version may be the way to go (OpenGR?) Just a thought, I know how difficult it would be to get something like that to materialize.
This would probably be the only possible solution to prevent GeneRally from dying.

Re: Developer Blog

Posted: Sat Jun 04, 2016 1:18 am
by Rendy
puttz wrote:What's to say that members of the community couldn't band together and create a spiritual successor to GR? Perhaps it would have to have a different name for copyright reasons, but if there are enough community members that have skills to do what is needed, there is nothing stopping them. Sure, it might be difficult to pull together, but perhaps something like creating an open source version may be the way to go (OpenGR?) Just a thought, I know how difficult it would be to get something like that to materialize.
I'd agree on this one. Maybe, due to a circumstance you know (as in the Rabina's source code to be precise), it won't be a full-fledged GR 2, but in terms of a community-driven spirit, we can manage to pull it off nicely. We could always try this thing some time! I mean, why not? :D

Also, I seconded Buka's statement. No, everyone SECONDS Buka's statement! But the thing is, top down racers do have the lack of advertisement issues, which also happens to a major part of Turbo Sliders and (English community of) MiniRacingOnline. We might need all sorts of visibility boost to advertise top down games, GeneRally included of course!

Re: Developer Blog

Posted: Sat Jun 04, 2016 9:16 am
by Crowella
I think given we all know the formats of the files pretty well, we can approximate it or make it suit better (clearly being optimistic here) ;) I was content with the GR2 Demo's physics personally, even if I do prefer the more frantic sliding nature of GR.

I wouldn't worry too much about 2D racers being difficult. GeneRally is fun and addictive still. ;) Given this era of indie gaming too, it'd fit in if done right.

Re: Developer Blog

Posted: Sat Jun 04, 2016 12:53 pm
by RudyOosterndijk
puttz wrote:What's to say that members of the community couldn't band together and create a spiritual successor to GR? Perhaps it would have to have a different name for copyright reasons
As far as I know, such efforts are being made at the moment - they are just not coming from or involve the community in what some people here refer to as an 'open source' project.

A bit of speculation:
Would a 'spiritual successor' save GeneRally from dying? I guess that a completely new game from external developers would be published on Steam and build up its own community. Everybody here can individually decide if he wants to be a part or not and maybe 'the GeneRally community' will be integrated into the new structure as some sort of minority group.
In reverse direction, I don't expect any positive effects on the GeneRally community and a 13 year old game. The new people will just play the new stuff. There might be a silent corner on some forum about the spiritual successor that deals with GeneRally but that's it.

Re: Developer Blog

Posted: Sun Jun 05, 2016 2:26 pm
by Buka
RudyOosterndijk wrote:As far as I know, such efforts are being made at the moment - they are just not coming from or involve the community in what some people here refer to as an 'open source' project.
Oh good. Now we have two new generally's with no information about them. :D

Re: Developer Blog

Posted: Sun Jun 05, 2016 2:49 pm
by RudyOosterndijk
Buka wrote:
RudyOosterndijk wrote:As far as I know, such efforts are being made at the moment - they are just not coming from or involve the community in what some people here refer to as an 'open source' project.
Oh good. Now we have two new generally's with no information about them. :D
Oh Lord, we are not worthy... :mrgreen: Unfortunately there is not much more to say because I know virtually nothing.

Re: Developer Blog

Posted: Wed Jul 06, 2016 3:36 pm
by James
:hide: I hesitate to stick my head up over the parapet, but... we've actually got a blog post for you.

Hopefully that's a start towards reassuring folks that we're still going, just very, very slowly :)