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Re: GeneRally 2 - Kickstarter Launched

Posted: Fri Jul 11, 2014 8:44 pm
by jefcam
this is al bla bla bla and wasted energy. It's up to dev team to decide what is best to do, after all they are creating the game. Lets hope will have GR2 in the near future for everyone to enjoy.

If the kickstarter had a 3-month period slowly slowly the funds could have been collected. I think a paypal account would do the job.

Re: GeneRally 2 - Kickstarter Launched

Posted: Fri Jul 11, 2014 9:07 pm
by tonyyeb
jefcam wrote:this is al bla bla bla and wasted energy. It's up to dev team to decide what is best to do, after all they are creating the game. Lets hope will have GR2 in the near future for everyone to enjoy.
Whilst you are correct that it doesn't really make anyone make a decision one way or another I still think with a game like GeneRally the community input is important, afterall we are the core customers.

So in light of this I've created a poll to collect opinions:

http://forum.generally-racers.com/viewt ... =42&t=4198

Re: GeneRally 2 - Kickstarter Launched

Posted: Fri Jul 11, 2014 9:14 pm
by Lukeno94
puttz wrote:Luke, stop comparing this to Trackmania. It's a different situation entirely. About the only thing you could limit in GR2 without making it completely stripped down is the online multiplayer, and a differet amount of cars, I suppose. Honestly, if you have nothing new to say it might be prefferable for you to go back into the woodwork.
*facepalm* Well, maybe if people actually realized that it isn't the same model, then maybe I wouldn't need to keep pointing out when people are getting it wrong...

Re: GeneRally 2 - Kickstarter Launched

Posted: Sat Jul 12, 2014 5:46 am
by jefcam
So in light of this I've created a poll to collect opinions:
With all due respect i do not agree with the options you have in the poll.

Re: GeneRally 2 - Kickstarter Launched

Posted: Sat Jul 12, 2014 6:12 am
by TuomoH
jefcam wrote:
So in light of this I've created a poll to collect opinions:
With all due respect i do not agree with the options you have in the poll.
Then discuss it in the said thread. ;)

Re: GeneRally 2 - Kickstarter Launched

Posted: Sat Jul 12, 2014 11:07 am
by Crowella
Whoa, this got messy fast. :scared:

So the Kickstarter failed... So what. No one here lost their money, including myself.

The development team learns from this and so do we. It is a new venture for a lot of them. It isn't as if we all got everything right the first time and it isn't as if the hope of a second GR game is lost. We can argue until the cows come home about the cost being too high or 8 pounds being too much to ask from people or even some of the directions the game is taking. There are things that could have been done better but that will always be the case irrespective of what happens. Rather than lashing out at every single flaw, how about work on it? If there is not enough interest being generated about the game, how about YOU help generate it? Get on board, ask the developers if they need assistance with getting it publicised, see if you guys can agree on what directions need to be taken with the game and bring it up with the developers?

Just remember, in that 30 day period, everyone was requesting updates in a manner which some will be almost impossible to implement overnight, let alone a week or even a month. There is a chaotic amount of planning and I would never expect a small dev team to be on top of their game in a situation like this. Maybe it was just the wrong time for the Kickstarter to start it but at least they tried. They have the option to go again when they feel suits it.

Software development, even game development is an extremely time consuming process and in this world time is money. Not to mention, when you have to deal with managing the marketing side, the PR, the entire lot and then deal with reality, other jobs and family, it isn't easy. It is so strenuous, it is not uncommon to allow for developments to go overtime. You can put in hours one day and not achieve what you want yet some times you will get results in minutes. It never goes to plan. If it were that easy, it would have been done by now.

I know this community is quite torn up about a lot of the things but it isn't worth the quarrels. Giving money was never mandatory. Did I decide to pledge 90GBP/$165AUD to get my name specifically shown? No. I did because I quite comfortably have the funds to support the team (knowing a lot of people cannot for numerous reasons) plus skills to help the team with development on the track side of things. I'm used to not having rights to some published works, through uni or otherwise. It's a normal part of life in some cases but that does not completely remove the fact that you can show some pride in the effort and work you put in. You still get credited and that's more than enough for me. I know some people will think otherwise and I'm okay with that. I have an opportunity to help a team and there is no reason to be selfish about it. At least two other people that pledged for this perk got in contact with me to help work on the track side of things so it was far removed from an individual effort, we were all seeking to help.

Stop the arguments. Take a step back, look at the events so far and learn from it. See what can be done. Still early days.

I really hope to see what will come from this experience, both from the community and the developers. Just remember, they put more effort into trying to get GR 2.0 off the ground than any of us combined and the decisions made are being chosen to help it see the light of day.

:meditate:

Re: GeneRally 2 - Kickstarter Launched

Posted: Sat Jul 12, 2014 8:46 pm
by Black Rebel
+1 there, good point.

Re: GeneRally 2 - Kickstarter Launched

Posted: Tue Jul 15, 2014 1:31 pm
by puttz
As far as publicity goes, maybe once the game is in beta near release or soon after release, you may want to look into seeing if the guys that does WTF is... On youtube would be willing to do a video on GR2. I just found out about the show, he looks at all kinds of games, seems like at lot of them are lesser known or indie games. Heck, maybe he could do one on GR1. Who knows.

Re: GeneRally 2 - Kickstarter Launched

Posted: Wed Jul 16, 2014 3:29 am
by DuklaLiberec
@puttz: You meant TotalBiscuit, didn't you? Unfortunately he will never do WTF is... about freeware titles let alone older games that had been released far before the the show has existed, I'm afraid. Not sure if TB will ever review GR2, either. :worried:

Merged double reply from Wed Jul 16, 2014 5:29 am:

@puttz: You meant TotalBiscuit, didn't you? Unfortunately he will never do WTF is... about freeware titles let alone older games that had been released far before the the show has existed, I'm afraid. Not sure if TB will ever review GR2, either. :worried:

Re: GeneRally 2 - Kickstarter Launched

Posted: Wed Jul 16, 2014 5:21 pm
by Lukeno94
DuklaLiberec wrote:@puttz: You meant TotalBiscuit, didn't you? Unfortunately he will never do WTF is... about freeware titles let alone older games that had been released far before the the show has existed, I'm afraid. Not sure if TB will ever review GR2, either. :worried:
TB doesn't tend to do his WTF is... series on racing games, or give them much other coverage outside of Saleboxes and VLOGs, with one obvious exception being that he warned people to stay away from Need for Speed Rivals. You're wrong about him not doing things on free titles - "WTFree is" is the title used for that, and he covered Fistful of Frags, for example (which is precisely how I found out about that game) - so if GR2 appeared as freeware on Steam, there *might* be a possibility he'd review it, but I doubt it.

Re: GeneRally 2 - Kickstarter Launched

Posted: Sun Oct 12, 2014 8:37 am
by Black Rebel
Honestly, I would go for a second funding campaign, this time in maybe three separated steps with a lower goal each. But this is up to the guys behind GR2... but I bet you would manage to fund the game in three steps insead of one big amount. And best of it is that you don´t loose a thing trying.