[cir] Camallite

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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GeneSuomi
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[cir] Camallite

Post by GeneSuomi »

:newtrk: With two different layouts

Fixed AI-line below!
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Last edited by GeneSuomi on Fri Jul 16, 2010 10:43 am, edited 3 times in total.
And the story was whatever was the song what it was
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Thunderstrucker
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Re: [Cir] Camallite

Post by Thunderstrucker »

when i saw this track name, i saw Cellullite... :lol:
but is a good track. i've seen this layout somewhere...
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XYY
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Re: [Cir] Camallite

Post by XYY »

please write [cir] instead of [Cir] (no capital letter).
Looking good, I'll test it now ;)
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Hiken17
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Re: [Cir] Camallite

Post by Hiken17 »

good track :bg:
@raph:probably you saw it on tracks ideas and trailers,he posted a preview there
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GeneSuomi
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Re: [cir] Camallite

Post by GeneSuomi »

Oops. AI cars hit the wall in last corner. You will get new AI line in few seconds ;)

Here
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Trigger Happy
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Re: [cir] Camallite

Post by Trigger Happy »

good one. Try to make the curves more rounded, they are all very sharpen in apex. And don't worry to use more often other rotations than 45°-90°-135°-180°.... (like you did for s/f straight objects). ;)
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GeneSuomi
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Re: [cir] Camallite

Post by GeneSuomi »

I did the layout with Paint.net by bending straight lines, so that's why they are sharp. I have tried to use circles when making corners. So, maybe next time ;)
And the story was whatever was the song what it was
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