[cir] Bomfez

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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XYY
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[cir] Bomfez

Post by XYY »

Hello :wave:
I made another track called "Bomfez". It was presented in WIP thread quite long time ago and now I release it :)
The zip contains two layouts:
-Normal track
-Track with short box
I hope you enjoy driving this track :drive: , so please comment ;)
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bomfez.gif
Bomfez v1.1.zip
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MattyG
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Re: [cir] Bomfez

Post by MattyG »

Very well made track, glad its fullscreen too.. And has really good detail but what a weird name Hehe. Defo a keeper tho :)
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XYY
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Re: [cir] Bomfez

Post by XYY »

Well I first thought about Fomzfeb but that sounded weird.
Thanks for the comment, but
Matty Golder wrote:Defo a keeper tho :)
:really:
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TuomoH
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Re: [cir] Bomfez

Post by TuomoH »

It's "Definitely a keeper." ;)
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XYY
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Re: [cir] Bomfez

Post by XYY »

Sorry it might be a stupid question but what does he mean with "keeper"? :?
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Thunderstrucker
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Re: [cir] Bomfez

Post by Thunderstrucker »

Great track!!!!

It reminds me my hometown :yummy:
Last edited by Thunderstrucker on Wed Aug 04, 2010 10:09 am, edited 1 time in total.
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Darjo
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Re: [cir] Bomfez

Post by Darjo »

яαρнαєℓACϞDC wrote:I don't know... :?
Thank you for this useful post, sir!
Seriously, you don't have to post useless things in every thread in this forum, it's annoying.


Well, I don't like the track so much :shrug:. It doesn't have anything that I've never seen in other tracks :(
Look, I don't like the layout because it's almsost-oval (well, probably oval tracks fans will like it, but I find it boring to drive), the surroundings are quite... I don't know, they're actually ok but they're not anything special, they look a bit too green maybe. Try to experiment (unlike I did for a lot of time).

Anyways, even if this sounds a bit harsh, I'm trying to help you. The layout thingy is actually a personal opinion, so don't get down and keep trackmaking, I'm sure you will improve.
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XYY
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Re: [cir] Bomfez

Post by XYY »

Darjo wrote: Well, I don't like the track so much :shrug:. It doesn't have anything that I've never seen in other tracks :(
Look, I don't like the layout because it's almsost-oval (well, probably oval tracks fans will like it, but I find it boring to drive), the surroundings are quite... I don't know, they're actually ok but they're not anything special, they look a bit too green maybe. Try to experiment (unlike I did for a lot of time).

Anyways, even if this sounds a bit harsh, I'm trying to help you. The layout thingy is actually a personal opinion, so don't get down and keep trackmaking, I'm sure you will improve.
I won't give up trackmaking. I know theres nothing special about but thats the same with many tracks. And there you don't tell them what to improve :shhh:
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bduddy
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Re: [cir] Bomfez

Post by bduddy »

XYY wrote:Sorry it might be a stupid question but what does he mean with "keeper"? :?
He means that it's something he would want to keep, i.e. pretty good :bg:
I like short, simple signatures!
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Sutinen
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Re: [cir] Bomfez

Post by Sutinen »

Honestly, this is not your best track, because the layout is boring. Sorry, thats just how it is, but otherwise its looking good. :bg:
Waiting for your offroad track. :D
.[̲̲̅̅S̲̲̅̅u̲̲̅̅t̲̲̅̅i̲̲̅̅n̲̲̅̅e̲̲̅̅n̲̲̅̅].YOU FOUND IT! YESH! YESH!
...... ಠ_ಠ
..........
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XYY
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Re: [cir] Bomfez

Post by XYY »

Sutinen wrote:Honestly, this is not your best track, because the layout is boring. Sorry, thats just how it is, but otherwise its looking good. :bg:
Waiting for your offroad track. :D
Yes, that layout was started quite a long time ago. But as this track was nearly ready, I wanted to release, though it's layout is boring
bduddy wrote:
XYY wrote:Sorry it might be a stupid question but what does he mean with "keeper"? :?
He means that it's something he would want to keep, i.e. pretty good :bg:
At least one who likest the track :goodvibes:
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Thunderstrucker
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Re: [cir] Bomfez

Post by Thunderstrucker »

Darjo wrote:
яαρнαєℓACϞDC wrote:I don't know... :?
Thank you for this useful post, sir!
Seriously, you don't have to post useless things in every thread in this forum, it's annoying.
I know, i was just agreeing with XYY, but if that's annoying, i'll edit it. :bg:
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Trigger Happy
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Re: [cir] Bomfez

Post by Trigger Happy »

@ XYY: the basic thing is, that the track too far in back. Making the visual part of track in GR is painting of picture or making a photo in fact, so the you need to choose, what will in each place. Obviously the track should be in front, but in your case the track creates almost ''one of backgrounds'' or how to describe it.

Look at this comparison:
Your track now ...
shot0001.gif
and modified by track transformer by LWing ...
shot0001b.gif
Driver is closer and you can play with background. Now I would just make some nice lake with nice shore line in the top, peninsula hill under close forest and re-do the road there into lmap bridge above the lake. ;)
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XYY
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Re: [cir] Bomfez

Post by XYY »

Yes I know I could have edited with GRTT ;)
But I wanted to keep that lake in bottom part :hide:
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Trigger Happy
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Re: [cir] Bomfez

Post by Trigger Happy »

But the lake was precisely the ''mistake'', which I was talking about. :D You can make one in top with better effect.
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XYY
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Re: [cir] Bomfez

Post by XYY »

I understood :really:
But I don't know if I'll rework very fast
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Trigger Happy
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Re: [cir] Bomfez

Post by Trigger Happy »

You don't need hurry. Or even you don't need to update this track at all. I just wanted to point it out to you - to not make similar thing again in a your future project. This track is closed chapter, it can stay as it is. And it's not so bad. ;)
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Darjo
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Re: [cir] Bomfez

Post by Darjo »

XYY wrote:I know theres nothing special about but thats the same with many tracks. And there you don't tell them what to improve :shhh:
Sure, I forgot that:
1. Do that thingy that Ivo said.
2. Don't be afraid of leaving some small grass areas between bushes and trees
3. People can't get inside of the stands because the entrance is often closed by bushes. Sometimes adding a small tarmac area under the stands is nice (I don't mean always, but y'know, sometimes).
4. I personally don't like that kerbs cover the white line.
5. Add a small grass area between the cliff on right and the road.
6. You can add some paths near to the houses, this way it will look a bit more realistic.

These is what I'd improve if the track was mine :shrug:
Well, actually if it was mine I would decrease world size and make the track wider to make it challenging, but that would be quite long to do and it's not so important anyways.
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XYY
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Re: [cir] Bomfez

Post by XYY »

I know it's not a masterpiece. I think I won't rework cause theres too much to do (especially new layout) so I think I'll use your ideas as inspiration for my following tracks ;)
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