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[cir] Bro's Hatch

Posted: Mon Aug 16, 2010 8:21 pm
by AleksiNir
Hi everybody! :wave:

This here's an old track, I made it about year ago for the trackpack made with Darjo, which contained tracks with layouts from real-life track, but fictional hmap and surroundings, though sometimes there were similarities. We abandoned the project due to lack of motivation :) This here's from the legendary Brands Hatch :yummy: I finished one other track for this project too, but I don't think it's worth posting.

Well, I thought that this track's pretty cool that maybe I should post it. I made a very small graphical update (which was mostly deleting some walls [using of them has changed radically in my style lately]) and here we are.
Consider this as kind of a "bonus track", I'm going to release something completely new in a couple of weeks maybe, it's type of a track what I haven't done for a looong time, if ever :hiya:

There's two versions short and long, like in the real track.
Enjoy and leave a comment! :cool2:
updated after 27 downloads

Re: [cir] Bro's Hatch

Posted: Mon Aug 16, 2010 8:27 pm
by Trigger Happy
Yay, this is cool. Great tarmac texture, Aleksi. :bg: And I bet that the second track is not as bad as you think. :sherlock:

Only problem seems to be entering pits, when I go to the first pit crew. :scratch:

BTW, try to not use apostrophe in names of attachments, the part of name before the sign is lost then. It's bug in phpbb engine, which is reported, but haven't been solved in any update.

Re: [cir] Bro's Hatch

Posted: Mon Aug 16, 2010 8:52 pm
by Lukeno94
I too would like to see this second track, and I agree about the pits from what I can see. :) Otherwise, an excellent track as we're all used to by now from you. :D

Re: [cir] Bro's Hatch

Posted: Tue Aug 17, 2010 12:21 am
by zgr
lmap and hmap are perfect!!! nice work
i dont like the pits, the locations of the pits and the problem, look what ivo write
but nice track :)

Re: [cir] Bro's Hatch

Posted: Tue Aug 17, 2010 12:29 am
by dead14vii1640
This nice track reminds me of some real-world thing :scratch: ... maybe Yas Marina?? :headbang:
:roflmao: Nah, just joking, I know it's Brands hatch with some kind of weird pit placement :goodvibes: .

Re: [cir] Bro's Hatch

Posted: Tue Aug 17, 2010 1:15 am
by Darjo
Osch... "the second track" wasn't bad in my opinion.
Well, anyways, I surely like this track: gameplay is fun and challenging and the surroundings are good (even if the mud texture is a bit too heavy).

Maybe I should release my tracks too :scratch:

Re: [cir] Bro's Hatch

Posted: Tue Aug 17, 2010 10:09 pm
by Areen
It looks like Brands Hatch.

Very good track!

Re: [cir] Bro's Hatch

Posted: Wed Aug 18, 2010 1:02 pm
by Gera
Seriously? :D
aleksinir wrote:... which contained tracks with layouts from real-life track, but fictional hmap and surroundings, though sometimes there were similarities. We abandoned the project due to lack of motivation :) This here's from the legendary Brands Hatch :yummy:

Re: [cir] Bro's Hatch

Posted: Wed Aug 18, 2010 5:20 pm
by AleksiNir
Thanks from the comments!! :bg:
Ivo Porč wrote:Only problem seems to be entering pits, when I go to the first pit crew. :scratch:
Actually I noticed this myself too, but didn't realize I should do something about it :doh: :D I updated the track now.
About pit placement, that's the only place where there was enough space for them. Maybe actually also in main straight's "wrong" side there would've been enough :scratch:
Maybe it's time for another graphical update then... :hide:

Any more comments? :flip:

Re: [cir] Bro's Hatch

Posted: Sat Aug 21, 2010 8:44 pm
by Cristiano Bohessef
Congratulations, great work as always! :star: :star: :star: :star: :star:

I really would like to see the other track you've finished. :shy: :bg: