[ral] [roa] Xiagfi

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Tennisball
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[ral] [roa] Xiagfi

Post by Tennisball »

Hi there!

In this track you start on a road, then drive through a forest (well, almost) and finally you drive up to a mountain, then drive over a bridge to another mountain where you will "jump" down to get to the road again.

Have fun!

Greets,
Tennisball
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Last edited by Tennisball on Wed Aug 18, 2010 1:01 pm, edited 1 time in total.
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Trigger Happy
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Re: [ral] [roa] Xiagfi

Post by Trigger Happy »

Probably too mud-heavy (which causes quite monothematic appearance) and the road look very wide (width of 2 default formulas per stripe = wide as 4-stripe highway).

But it's better than previous. :up:
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zgr
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Re: [ral] [roa] Xiagfi

Post by zgr »

7/10
the bridges are looking weird on mud
the street is to wide
and next time try to make more details ;)
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Tennisball
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Re: [ral] [roa] Xiagfi

Post by Tennisball »

Hi,
thanks for your comments.
zegarek wrote:the bridges are looking weird on mud
Yes, you're right.. I could avoid them by some kind of stunt.
zegarek wrote:and next time try to make more details ;)
What kind of details do you mean?
the street is to wide
If it wasn't that wide there would be even more mud. ;)
Ivo Porč wrote:Probably too mud-heavy
Yes, but what could I put there instead?

Greets,
Tennisball
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Trigger Happy
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Re: [ral] [roa] Xiagfi

Post by Trigger Happy »

Tennisball wrote:If it wasn't that wide there would be even more mud. ;)
You can make there wide highway (just add more white parallel lines on the road). ;)
Tennisball wrote:Yes, but what could I put there instead?
You can use more colors - sand, dust, mod or more grass like Westheim here on this picture. :)
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zgr
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Re: [ral] [roa] Xiagfi

Post by zgr »

Tennisball wrote: What kind of details do you mean?

more objects maybe and like ivo said better lmap with grass and other ;)
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Tennisball
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Re: [ral] [roa] Xiagfi

Post by Tennisball »

Hi,

I updated it.

Changes:
-It's not as mudheavy as before.
-I removed the bridges.
-Around houses there is grass now.

I didn't change the street because I don't think it's much too wide.. And 3 lines look weird there anyway.. :-/
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Trigger Happy
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Re: [ral] [roa] Xiagfi

Post by Trigger Happy »

Much better. :bg:
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Re: [ral] [roa] Xiagfi

Post by zgr »

Ivo Porč wrote:Much better. :bg:
:iagree:
Hello.
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