[tpk] [cir] Saozbe Raceway

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
Post Reply
User avatar
Emil Patanen
GeneRally Trackmaster
Posts: 474
Joined: Sun Feb 14, 2010 3:09 pm
Location: Finland
Contact:

[tpk] [cir] Saozbe Raceway

Post by Emil Patanen »

Saozbe Raceway is my newest track and it's my first fullscreen track.

The track has four different layouts: long and short layouts, both with and without the additional chicane.
Attachments
Saozbe.png
Saozbe.rar
(104.64 KiB) Downloaded 304 times
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
User avatar
zgr
Posts: 1523
Joined: Thu Jan 28, 2010 11:57 am
Location: International

Re: [tpk] [cir] Saozbe Raceway

Post by zgr »

good track...interesting layout...maybe you should the starts a bit more to the right ;)
4/5 :shrug:
Hello.
User avatar
Trigger Happy
GeneRally Trackmaster
Posts: 7134
Joined: Sat Dec 26, 2009 9:54 pm
Location: CZE
Contact:

Re: [tpk] [cir] Saozbe Raceway

Post by Trigger Happy »

Layout is perfect - chicanes work, but it's still funny, many curves are tricky because of hmap and best ideal line is question on many places. :yummy: And it looks great too, just one con are haybales, which sometimes cover too much of wall behind them. Great work. :bg:

:star: :star: :star: :star: :star:
Post Reply