Saozbe Raceway is my newest track and it's my first fullscreen track.
The track has four different layouts: long and short layouts, both with and without the additional chicane.
[tpk] [cir] Saozbe Raceway
- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
- Contact:
[tpk] [cir] Saozbe Raceway
- Attachments
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- Saozbe.rar
- (104.64 KiB) Downloaded 304 times
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Re: [tpk] [cir] Saozbe Raceway
good track...interesting layout...maybe you should the starts a bit more to the right
4/5
4/5
Hello.
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: [tpk] [cir] Saozbe Raceway
Layout is perfect - chicanes work, but it's still funny, many curves are tricky because of hmap and best ideal line is question on many places. And it looks great too, just one con are haybales, which sometimes cover too much of wall behind them. Great work.
My GR Racing Stats; thanks to GWR!