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[kar] Ultivac
Posted: Sat Dec 18, 2010 9:12 am
by Rendy
Welcome to Ultivac! A kart track located on... What's called? (Sorry, I ran out of vocabulary), but one thing you should know is this track has cliffs and sea environment!
Enjoy! And comments are welcome!
Re: [kar] Ultivac
Posted: Sun Dec 19, 2010 9:51 am
by Rendy
*ahem* 24 hours, 13 downloads, 0 comments? (I know, pretty unusual to not have comments here.)
Re: [kar] Ultivac
Posted: Sun Dec 19, 2010 10:31 am
by LAVI
Haven't tested yet,but looks good!
Re: [kar] Ultivac
Posted: Sun Dec 19, 2010 11:27 am
by zgr
ok
1. some walls you put together dont look good
2. its a bit poor (a track, forest and sea
)
3. the houses at pits
,but the office block
4. texture quite good
3,75/5
Re: [kar] Ultivac
Posted: Mon Dec 20, 2010 12:20 am
by masa
My opinions are same as zegarek's 4 opinions.
Another one..
5. the layout and the fun are very good for Go-Kart
So, it's added score to this track from me.
4/5
Re: [kar] Ultivac
Posted: Mon Dec 20, 2010 1:49 am
by MattyG
zegarek wrote:ok
1. some walls you put together dont look good
2. its a bit poor (a track, forest and sea
)
3. the houses at pits
,but the office block
4. texture quite good
3,75/5
I personally think the walls look great, and the track detail is pretty good looking, i also love the pits as narrow as it is.
8/10 easily
Re: [kar] Ultivac
Posted: Mon Dec 20, 2010 5:20 am
by Trigger Happy
Mainly the trees are not OK imho - too dense in forest part, too regular and artificial in track area.
Then about walls I would prefer 2 concrete walls with one red wall (to keep same width of the wall). Finally the coastline has potential to be more interesting (and natural).
Re: [kar] Ultivac
Posted: Mon Dec 20, 2010 11:06 am
by Rendy
Thanks for the comments guys! I know I'm now improving, but I'll improve more on my next track! SPIRIT TO THE MAX
!
Re: [kar] Ultivac
Posted: Mon Dec 20, 2010 7:59 pm
by akeemwhite
hmm........its simple but nice