[kar] Ultivac

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Rendy
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[kar] Ultivac

Post by Rendy »

Welcome to Ultivac! A kart track located on... What's called? (Sorry, I ran out of vocabulary), but one thing you should know is this track has cliffs and sea environment!

Enjoy! And comments are welcome!
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Ultivac.zip
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ultivacpreview.png
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Rendy
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Re: [kar] Ultivac

Post by Rendy »

*ahem* 24 hours, 13 downloads, 0 comments? (I know, pretty unusual to not have comments here.)
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LAVI
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Re: [kar] Ultivac

Post by LAVI »

Haven't tested yet,but looks good!
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zgr
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Re: [kar] Ultivac

Post by zgr »

ok
1. some walls you put together dont look good :shake:
2. its a bit poor (a track, forest and sea :shrug: )
3. the houses at pits :down: ,but the office block :up:
4. texture quite good :bg:

3,75/5 :nod:
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masa
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Re: [kar] Ultivac

Post by masa »

My opinions are same as zegarek's 4 opinions.

Another one..
5. the layout and the fun are very good for Go-Kart :yummy:

So, it's added score to this track from me.
4/5 :roll:
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MattyG
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Re: [kar] Ultivac

Post by MattyG »

zegarek wrote:ok
1. some walls you put together dont look good :shake:
2. its a bit poor (a track, forest and sea :shrug: )
3. the houses at pits :down: ,but the office block :up:
4. texture quite good :bg:

3,75/5 :nod:
I personally think the walls look great, and the track detail is pretty good looking, i also love the pits as narrow as it is. :)

8/10 easily
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Trigger Happy
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Re: [kar] Ultivac

Post by Trigger Happy »

Mainly the trees are not OK imho - too dense in forest part, too regular and artificial in track area. :shrug: Then about walls I would prefer 2 concrete walls with one red wall (to keep same width of the wall). Finally the coastline has potential to be more interesting (and natural).
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Re: [kar] Ultivac

Post by Rendy »

Thanks for the comments guys! I know I'm now improving, but I'll improve more on my next track! SPIRIT TO THE MAX :)!
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akeemwhite
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Re: [kar] Ultivac

Post by akeemwhite »

hmm........its simple but nice
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