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[cir] [ovl] [tpk] Umhaz

Posted: Mon Jan 10, 2011 2:33 pm
by Kaiserkoenig
My new track is
:cflag: Umhaz :cflag:

Im *.zip are 2 Tracks

- Umhaz
- Umhaz_Oval

The Oval Circuit is a Oval without steep curves.
I hope you like it :mrgreen:

Re: [cir] [ovl] Umhaz

Posted: Mon Jan 10, 2011 2:35 pm
by zgr
nice microcircuit
but i dont like the textures

4\5 ;)

Re: [cir] [ovl] Umhaz

Posted: Mon Jan 10, 2011 2:37 pm
by Kaiserkoenig
Thanks ^^
Other comments?

Re: [cir] [ovl] Umhaz

Posted: Mon Jan 10, 2011 3:07 pm
by LAVI
I don't like the texture either.But,I give it 4.70!

Re: [cir] [ovl] Umhaz

Posted: Wed Jan 12, 2011 11:37 am
by The MNZ
I do not like. The rubbering are wrong(the tarmac2 is the correct for the track and the tarmac1 is for the marks) and bad maked. The track don't has any object wall for mark the run-off, it is marked by the world limit. Finally, the grass is very empty for me.
2,11 for the attempt. But never give up. Try to use GIMP on the rubbering.

Re: [cir] [ovl] Umhaz

Posted: Wed Jan 12, 2011 12:58 pm
by Martyn
It's a fun track, nice and simple.

I feel sometimes that some people forget this is a racing game and demand that every track is asthetically perfect. (Manzur, I'm not picking on you, it's just something that I've been noticing for months)

Surely the point of generally is to enjoy playing a nice, simple racing game. OK it's always good to see perfect work of art tracks but tracks like this are clearly made to simply be enjoyed. Nice work

Re: [cir] [ovl] Umhaz

Posted: Thu Jan 13, 2011 9:32 pm
by ThyBiding
gibernau_fan wrote:It's a fun track, nice and simple.

I feel sometimes that some people forget this is a racing game and demand that every track is asthetically perfect. (Manzur, I'm not picking on you, it's just something that I've been noticing for months)

Surely the point of generally is to enjoy playing a nice, simple racing game. OK it's always good to see perfect work of art tracks but tracks like this are clearly made to simply be enjoyed. Nice work
If only there was a like button.

Re: [cir] [ovl] Umhaz

Posted: Mon Mar 28, 2011 5:55 am
by start_16
I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.

Although I am wondering if we could get a counter-clockwise version, like a real oval?

Re: [cir] [ovl] Umhaz

Posted: Mon Mar 28, 2011 6:46 am
by SammieVL
start_16 wrote:I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.

Although I am wondering if we could get a counter-clockwise version, like a real oval?
Umm, thats a :bump: . Mods?

Re: [cir] [ovl] Umhaz

Posted: Mon Mar 28, 2011 7:24 am
by TuomoH
start_16 wrote:I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.

Although I am wondering if we could get a counter-clockwise version, like a real oval?
Please don't post to one-month old or older threads (for example, both this and the other oval thread you bumped) unless you have something really important to add since it just clutters the forums and confuses other users. You can ask questions such as the direction question via PM.