[cir] DeSluis

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Gzehoo
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[cir] DeSluis

Post by Gzehoo »

My next track from game Big Scale Racing. I made this track in version 1.10.

I made this track some time ago, but I show that now.

DeSluis

Have fun.


PS: I know that I'm not very good trackmaker, but I make tracks in my own style and I think that my style is not bad.
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SammieVL
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Re: [cir] DeSluis

Post by SammieVL »

There is GR 1.10 B. According to your armco barriers, you still have 1.10.
Do you have/need useful GeneRally tips & tricks?

Well...

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Alonsomania
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Re: [cir] DeSluis

Post by Alonsomania »

I've been to this track a lot (about 15 minutes away from me).

Does it really look like that in BSR? Doesn't look like the real thing at all..
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zsoltbartok
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Re: [cir] DeSluis

Post by zsoltbartok »

Cool, BSR is really a good game! I haven't seen the original track as you Alonsomania, I know it only because of BSR. The layout is OK, but it lacks some details. There were kerbs, as I remember, slightly elevated and could throw you in the air at high speed. Were there barriers between the straights? There were road cones at checkpoints. Elevated ground right side to the longest straight, it was annoying to fly behind it when losing control of the RC car :) Also, some dithereing and more objects can help to look like the original one!

It is a good idea, though, to make BSR tracks (there aren't many, like 6 or 7, the small number of tracks is the weak point of BSR)!I might even be in the mood to make another one, too... :)
Formerly known as mizzamar, the GRC veteran Team Miskolc racer and occasional track-maker.
My new website: ZsoltBartokGames
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Gzehoo
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Re: [cir] DeSluis

Post by Gzehoo »

I know that my tracks from BSR don't look like as tracks in Big Scale Racing, but I'm not going to make perfect tracks. I make tracks only with Track Editor.
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