[cir] Velebit Park

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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cocney
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[cir] Velebit Park

Post by cocney »

Hello guys!

I made my first track in SnakeDitor and i hope that you will like it :D
I had a little problem with starting positions, but i hope that is not big minus :P
Please, r8 track :)

So, here it is: Velebit Park

http://i53.tinypic.com/118lqtu.jpg
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Yusei Fudo
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Re: [cir] Velebit Park

Post by Yusei Fudo »

The Track looks nice! gonna download it ;) the only problem I see with the picture are the bridges :/

/EDIT, just drove around it, it's sad that the starts are after the finish line but that's not so big of a problem. the bridges are a bit bigger ;) 8/10 anyway ;)
Trigger Happy wrote:Better to see worse but truly yours than false. :bg:
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cocney
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Re: [cir] Velebit Park

Post by cocney »

Yusei Fudo wrote:The Track looks nice! gonna download it ;) the only problem I see with the picture are the bridges :/
yes, they were problem too, but i don't know how to make them better :/
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Yusei Fudo
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Re: [cir] Velebit Park

Post by Yusei Fudo »

well, making a track that doesn't have such a long (let's call it:) "over-go" so you can have real track, and corners in the space between two bridges, that way you can get them smoother :D

/EDIt, the pit lane is a bit bad too, it turns the wrong way so it's not that good either
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Alex
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Re: [cir] Velebit Park

Post by Alex »

Yusei Fudo wrote:well, making a track that doesn't have such a long (let's call it:) "over-go" so you can have real track, and corners in the space between two bridges, that way you can get them smoother :D

/EDIt, the pit lane is a bit bad too, it turns the wrong way so it's not that good either
Uh, what do you mean? The pit lane faces the right way if you enter it properly.
Look to the left ----------------> that's to the right, mate :(
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cocney
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Re: [cir] Velebit Park

Post by cocney »

i want it to make pit like this. it's special.
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masa
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Re: [cir] Velebit Park

Post by masa »

Its course is made beautifully by Snake Ditor, but there are some improve points on your work, IMO. But those points would be remedied (improved) with your making many tracks. ;)

Anyway, I like the pit-road very much. :bg:

p.s. I had a bitter experience by that.. :ouch:
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Yusei Fudo
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Re: [cir] Velebit Park

Post by Yusei Fudo »

Alex wrote:
Yusei Fudo wrote:well, making a track that doesn't have such a long (let's call it:) "over-go" so you can have real track, and corners in the space between two bridges, that way you can get them smoother :D

/EDIt, the pit lane is a bit bad too, it turns the wrong way so it's not that good either
Uh, what do you mean? The pit lane faces the right way if you enter it properly.
Well, I mean that if the pit lane would go first a bit straight, before turning to the right it would be easier to hit :D
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C-DAC
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Re: [cir] Velebit Park

Post by C-DAC »

Very nice effort!!
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