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[cir] Penta
Posted: Sat Jul 23, 2011 2:36 pm
by BRIX
Re: [cir] Penta
Posted: Sat Jul 23, 2011 6:50 pm
by Alex
It's Ok, but a little bit bland if you ask me.
Re: [cir] Penta
Posted: Sun Jul 24, 2011 3:16 pm
by BRIX
Please comment, criticize, evaluate...
Re: [cir] Penta
Posted: Sun Jul 24, 2011 4:39 pm
by Scorpion
It's nice but is many of soft walls. Change this.
Re: [cir] Penta
Posted: Mon Jul 25, 2011 1:00 pm
by Trigger Happy
Neither me like the walls, not because of color, but because thy are somehow not fitting around the track - once too close, once too far away - they are different story than the layout.
Also there could be bit less bushes to show more of the nice lmap.
Re: [cir] Penta
Posted: Mon Jul 25, 2011 1:21 pm
by GeneSuomi
I like the contrast between green and red, so I wouldn't change anything.
Re: [cir] Penta
Posted: Mon Jul 25, 2011 7:06 pm
by BRIX
Scorpion wrote:It's nice but is many of soft walls. Change this.
Soft walls are only on the outer sides of the corners, and as you can see -
whole track is made of corners.
Trigger Happy wrote:Neither me like the walls, not because of color, but because thy are somehow not fitting around the track - once too close, once too far away - they are different story than the layout.
Maybe that's because of Perspective or HMap?
Thank you for all the comments!