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[rwl] [cir] Autódromo Internacional Ayrton Senna - Caruaru

Posted: Sun Jul 31, 2011 2:57 pm
by Fermmoylle
I think this is my first attempt at creating a real life track. The difficult part, I think, was to recreate the surroundings, as this track is located at a remote part of the country, albeit near a big city (Caruaru).

The real life competitions held there are: Campeonato Brasileiro de Rali de Velocidade, Copa Renault Clio, Copa Turismo GNV, Copa Turismo N, CTM2000, Fórmula Truck, Mil Milhas Brasil, Pick-Up Racing, Stock Car Brasil, Stock Car Light and Stock Junior.

I'd like a few tips on how to improve this track (if you see anything that needs to be improved)... Yet, I think it's a good circuit to race on.

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Sun Jul 31, 2011 3:58 pm
by DuklaLiberec
In my opinion, the track looks quite good. 7/10
Well done!

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Sun Jul 31, 2011 4:35 pm
by Alex
Yeah it looks OK, maybe not as good as your other tracks. The lakes' hmap is a bit rough and there are no barriers on the track attol.

[rwl] [cir] Autódromo Internacional Ayrton Senna - Caruaru

Posted: Sun Jul 31, 2011 8:56 pm
by Fermmoylle
Alex wrote:(...) and there are no barriers on the track attol.
There are no barriers on the real track either. It's my understanding the real life tracks, when emulated, should be as faithful as one can be. In my defense, there are few invisible walls here...

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Sun Jul 31, 2011 9:03 pm
by Alex
Fermmoylle wrote:
Alex wrote:(...) and there are no barriers on the track attol.
There are no barriers on the real track either. It's my understanding the real life tracks, when emulated, should be as faithful as one can be. In my defense, there are few invisible walls here...
Oh ok. Sorry for being so insolent before. :shy:

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Sun Jul 31, 2011 9:28 pm
by Fermmoylle
Alex wrote:
Fermmoylle wrote:
Alex wrote:(...) and there are no barriers on the track attol.
There are no barriers on the real track either. It's my understanding the real life tracks, when emulated, should be as faithful as one can be. In my defense, there are few invisible walls here...
Oh ok. Sorry for being so insolent before. :shy:
I didn't took that as an insolence. :-) Maybe I should have attached an aerial photo of the circuit in order to illustrate that.

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Sun Jul 31, 2011 9:46 pm
by XYY
WTF! Why do you brazilians have three Autódromos Internacionales Ayrton Senna - and I didn't find your recreation on google earth at all ;)

But I found other aerials and I spot a few things:
- The lake behind the pits has a bit wrong shape
- The chicane at the long backstraight is not sharp enough - though you can't make it hard to drive. I just didn't see a chicane in the first moment ;) and it's also a bit too late if you ask me
- You should have made this concrete wall/soft wall at the whole backstraight and put the stands behind - it looks better and it's also like that in real life :)
- The grass dithering is too brown, but not sandy enough (talking about the atmosphere)
- between SF-straight and long backstraight, there seems to be a line through the grass (according to this photo). You could try it :P

Maybe these hints will help you. But for a first rwl this is not bad :bg:

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Mon Aug 01, 2011 7:28 am
by Lukeno94
Probably the same as I believe the Argentinians have more than one Autodromo Juan Manuel Fangio ;)

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Mon Aug 01, 2011 9:58 pm
by Fermmoylle
XYY wrote:WTF! Why do you brazilians have three Autódromos Internacionales Ayrton Senna - and I didn't find your recreation on google earth at all ;)
´
And we have a few more facilities named after that great driver...

About the Google Earth image, there's one, but taken from afar... It's blurred and it's a mess. If you need it, I may try to find it again.
XYY wrote:But I found other aerials and I spot a few things:
- The lake behind the pits has a bit wrong shape
- The chicane at the long backstraight is not sharp enough - though you can't make it hard to drive. I just didn't see a chicane in the first moment ;) and it's also a bit too late if you ask me
- You should have made this concrete wall/soft wall at the whole backstraight and put the stands behind - it looks better and it's also like that in real life :)
- The grass dithering is too brown, but not sandy enough (talking about the atmosphere)
- between SF-straight and long backstraight, there seems to be a line through the grass (according to this photo). You could try it :P

Maybe these hints will help you. But for a first rwl this is not bad :bg:
That's a nice pic you've found. I've based my design on this one. I've even tried to follow the exact angles depicted on the project of the circuit.
I've also based my design on this, but you can see the pic is too small to give enough details.

Well, I'll probably leave this track as is for now. Or should I try to update it (or remake it from scratch)?

Thanks for every suggestion anyway.

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Tue Aug 09, 2011 4:20 pm
by Bruno Asp
Hi Marcelo!

Para uma primeira pista "real life", está ótima!! Sei que o "arsenal" de imagens do autódromo de Caruaru é realmente pequeno. Ao criar outros circuitos brasileiros também sofri com essa situação. Geralmente, para esses casos, sigo o seguinte roteiro de criação (tomando como exemplo o circuito de Salvador, que também têm poucas imagens detalhadas disponíveis e que apesar de ser de rua, nem o Google Earth ajuda, pois as fotos foram tiradas de um dia comum):
1) desenhei todos os arredores, traçados das ruas e avenidas, delineei as praças, caminhos;
2) utilizando o mapa do traçado, fiz a sobreposição da pista ao ambiente criado na etapa anterior;
3) por último, utilizando as fotos e vídeos profissionais e amadores disponíveis na internet (youtube, Flickr, google images, etc), feitos em dias de corrida, fui inserindo os detalhes de cada setor das pista.
Usei esse mesmo recurso para desenhar o Velopark no ano passado (Esse ano já foi mais fácil)
Bom.. essa é a forma que faço. Talvez te ajude a encontrar a maneira mais adequada para você! Saudações!

English!
For a first track "real life" is great! I know that the "arsenal" of images of the racetrack Caruaru is really small. When creating other circuits of Brazil also suffered from this situation. Usually in these cases, follow the following script creation (using the example circuit of Salvador, which also have few detailed images available and that despite being a street circuit, nor the Google Earth help, since the photos were taken a day common):
1) drew all the surroundings, traces of streets and avenues, outlined squares, paths;
2) using the map of the layout, did the overlay of the runway environment created in the previous step;
3) Finally, using the photos and video professionals and amateurs available on the Internet (YouTube, Flickr, Google Images, etc.), made ​​on race day, I was entering the details of each sector of the track.

I used this same feature to draw the Velopark last year (This year has been easier)

Good. that's the way I do. It may help you to find the most suitable for you! Greetings!

Re: [rwl] [cir] Autódromo Internacional Ayrton Senna - Carua

Posted: Wed Aug 10, 2011 12:50 am
by Fermmoylle
Greetings, Bruno!

Yes, I have a lot to learn regarding real-life tracks. Maybe I'll stick with my fantasy ones, since I'm not bound to follow strict rules. In any case, I appreciate you taking your time to try to show me how to do it "the Bruno way." ;-)

By the way, you have nice Brazilian tracks under your belt. Is Joaquim Tavora on your future plans?