[cir] Waterfall

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Scholl
GeneRally Trackmaster
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Joined: Mon May 16, 2011 10:58 am

[cir] Waterfall

Post by Scholl »

Just a little, very "generallish" track.

Spontaneous, tectonic movements lifted the terrain in the middle of the map and caused a little river to change it´s direction and to run straight over the track now :frying pan:

Have fun with it.
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Waterfall.zip
(57.95 KiB) Downloaded 211 times
shot0001.jpg
Last edited by Scholl on Wed Aug 24, 2011 6:18 pm, edited 1 time in total.
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DuklaLiberec
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Re: [cir] Waterfall

Post by DuklaLiberec »

Nice idea, Scholl. But when the AI jumps over the river, they crash against the house at the bottom. :| So I'll say 3,5/5. But anyway, it's good. :)
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masto_pursi
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Re: [cir] Waterfall

Post by masto_pursi »

:iagree: 4/5
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Scholl
GeneRally Trackmaster
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Re: [cir] Waterfall

Post by Scholl »

Sorry for that.
I fixed the AI line and uploaded the new track.
The AI´s still don´t take the cornar perfectly but at least they´re not trying to destroy the house....
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cocney
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Re: [cir] Waterfall

Post by cocney »

i like Hmap and river is good too. 4/5 ;)
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MattyG
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Re: [cir] Waterfall

Post by MattyG »

Nice track scholl, the Hmap is nice and flowing great work with that..and not worry we all love generallish tracks here (well im a fan of them anyway)

just a minor thing, maybe some fir trees would of looked a bit better mixed with pine? :scratch:

great work though :wave:
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