Just a little, very "generallish" track.
Spontaneous, tectonic movements lifted the terrain in the middle of the map and caused a little river to change it´s direction and to run straight over the track now
Have fun with it.
[cir] Waterfall
[cir] Waterfall
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- Waterfall.zip
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Last edited by Scholl on Wed Aug 24, 2011 6:18 pm, edited 1 time in total.
- DuklaLiberec
- Posts: 1853
- Joined: Wed Jun 29, 2011 1:54 pm
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Re: [cir] Waterfall
Nice idea, Scholl. But when the AI jumps over the river, they crash against the house at the bottom. So I'll say 3,5/5. But anyway, it's good.
- masto_pursi
- Posts: 158
- Joined: Wed Apr 07, 2010 2:40 pm
- Location: finland
Re: [cir] Waterfall
Sorry for that.
I fixed the AI line and uploaded the new track.
The AI´s still don´t take the cornar perfectly but at least they´re not trying to destroy the house....
I fixed the AI line and uploaded the new track.
The AI´s still don´t take the cornar perfectly but at least they´re not trying to destroy the house....
Re: [cir] Waterfall
i like Hmap and river is good too. 4/5
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I am the captain of my soul.
Re: [cir] Waterfall
Nice track scholl, the Hmap is nice and flowing great work with that..and not worry we all love generallish tracks here (well im a fan of them anyway)
just a minor thing, maybe some fir trees would of looked a bit better mixed with pine?
great work though
just a minor thing, maybe some fir trees would of looked a bit better mixed with pine?
great work though
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