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[cir] Fionn Gorm

Posted: Thu Aug 11, 2011 10:13 pm
by Trigger Happy
:newtrk:

Fionn Gorm Circuit is small club circuit in northern Scotland built on hills forming shore of two lochs, which causes, that the track is accessible only via water-transport, both for equipment and persons. Thanks to northern location and special character of local preserved nature, the track was not strongly developed and stays operational just for short period of year. The track is famous by races in high pace in fast long turns with very few easy overtaking opportunities. Victory at Fionn Gorm Circuit is appreciated as great proof of champion's killer-instinct and bravery. [/fiction] :liar:


Hi, guys.

This track is pretty simple, but I hope, that you'll enjoy it like me right now, because I simply needed a track like this - I picked up a long-lonesome layout and made this in few last days as a kind of therapy, because for my taste too much circuits, which I remember from close past, have big sand/tarmac run-offs, lot of walls, big stands and other modern equipment everywhere. Here on this track you can breathe a bit of open air, if you'll need or wish. :D It's my try of something like Scottish Highland landscape in the middle of nowhere, loosely related to tracks like classical Tizio's Silver Coast. :)

BTW technical note: on the 4:3 displays it has a bit classical (not fully zoomed) PoV. I couldn't zoom more, if I wanted to keep both limits 4:3 and 16:10 working well. :shrug:


Have fun! :wave:


Edit: about 45 mins and 4 downloads after release bit updated AI line.

Re: [cir] Fionn Gorm

Posted: Thu Aug 11, 2011 10:33 pm
by MattyG
Amazing track TH, i love the simpleness of the track.. not too cluttered with mass amounts of objects :bg:

it even has the scottish feeling to it which is very realistic :yummy:

10/10 :up:

Re: [cir] Fionn Gorm

Posted: Thu Aug 11, 2011 10:49 pm
by Trigger Happy
Thank you, Matty. :goodvibes:

Re: [cir] Fionn Gorm

Posted: Fri Aug 12, 2011 7:54 am
by DuklaLiberec
Despite its simplicity, your track is very nice! :up: :cool:

Re: [cir] Fionn Gorm

Posted: Fri Aug 12, 2011 8:52 am
by cocney
Very, very good track! I like hills. :D

Re: [cir] Fionn Gorm

Posted: Fri Aug 12, 2011 9:53 am
by Bouncebackability
Trigger Happy wrote:Fionn Gorm Circuit is small club circuit in northern Scotland built on hills forming shore of two lochs
;)

The scottish feel deffinately comes across, and its a great circuit, i especially love the paddock area, small and simple, but brilliant nevertheless :bg:

Re: [cir] Fionn Gorm

Posted: Fri Aug 12, 2011 12:23 pm
by Trigger Happy
I'm so glad you like it, guys. :hyper:

And thanks BBA, corrected in the text on very top. :oops: :D

Re: [cir] Fionn Gorm

Posted: Sun Aug 14, 2011 9:27 am
by zgr
yes, the paddock is fantastic
i love the hmap, how you make the sea there, etc.
fantastic, its fun to drive :bg:

Re: [cir] Fionn Gorm

Posted: Sun Aug 14, 2011 12:19 pm
by Yusei Fudo
It lookd good! But the bottom left is a bit empty... :) 9/10

Re: [cir] Fionn Gorm

Posted: Wed Aug 17, 2011 9:07 pm
by Trigger Happy
Yusei Fudo wrote:It lookd good! But the bottom left is a bit empty... :) 9/10
Maybe you're right, I tried to add there one more pine or something other, but it never looked better. :shrug:

And thanks for feedback about driving impressions, zgr. :goodvibes:

Re: [cir] Fionn Gorm

Posted: Sat Aug 27, 2011 9:20 am
by Mad Dan
As I told you, this is simple but awesome :D. I loved layout and driving style at the first moment :bg:.
I have feeling that you actually think about placing every single object (which might not be true :D).
It really reminds of Scotland :). (but you usually have good descriptions for everything)

:star: :star: :star: :star: :star:

Re: [cir] Fionn Gorm

Posted: Mon Aug 29, 2011 8:34 pm
by Trigger Happy
Dan Hakulín wrote:As I told you, this is simple but awesome :D. I loved layout and driving style at the first moment :bg:.
Great news. :goodvibes:
Dan Hakulín wrote:I have feeling that you actually think about placing every single object (which might not be true :D).
Well, I usually launch the game after placing 1-3 objects on map to check, if makes impression (both view and playing) as planned and then tune them, if necessary. :sweatdrop: Fortunately on this track it wasn't slowing me down as much as usually. :D
Dan Hakulín wrote:It really reminds of Scotland :). (but you usually have good descriptions for everything)
I wasn't there, but hearing it from you is nice. :mrgreen: