[cir] Reland

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Arrow#17
Posts: 39
Joined: Mon Dec 28, 2009 12:35 pm
Location: australia

[cir] Reland

Post by Arrow#17 »

Hi folks!!
following up from my release of Cotland, i thought i would continue with a similar theme, but try a different track building style. for this track i thought i would focus on the height map, and build that first, and with nothing on the track, drive around and see what felt cool, and build the track from that... while i'm not 100% happy with the outcome, its not a bad starting point, so it gets a release..

May i present, Reland Club Circuit
A tight, twisty, challenging circuit with a very tricky chicane dominating the lap.
If you can string 5 laps or so without making a mistake here, you're doing well...

Comments/criticism welcome and encouraged :)

Arrow#17
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If you can't race it, eat it, or screw it, its a waste of your time.
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Arrow#17
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DuklaLiberec
Posts: 1853
Joined: Wed Jun 29, 2011 1:54 pm
Location: Germany
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Re: [cir] Reland

Post by DuklaLiberec »

Lmap is good, AI line is perfect, so I'll give you a :star: :star: :star: :star: :exstar: ! :bg:
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cocney
Posts: 814
Joined: Thu Jul 07, 2011 1:14 pm
Location: Croatia

Re: [cir] Reland

Post by cocney »

This rotation is better and hmap is better too. 4/5
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