[ral] [cir] Stadiumcross

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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aqzuzu
Posts: 9
Joined: Thu Apr 01, 2010 3:25 pm
Location: Finland

[ral] [cir] Stadiumcross

Post by aqzuzu »

Hey guys!

Back again, this time I started to vision how a spectator-friendly rallycross track with several different surfaces and many places to overtake would turn. After many hours of developing and testing, this is what I came up with in the end. There are few jumps, few flying crests, many places to overtake and, imho, a good "flow" when driving around. :)
AI-line is optimized for my favourite Generally-rallymod (Peugeot206WRX/SubaruWRX from way back, don't remember whose creation..) and you should try to fix it for your favourite mod because it is difficult to get a generally-optimized AI-line for non-tarmac surfaces.

Ok, wait for your comments and enjoy!
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Elit3noob
Posts: 58
Joined: Wed Feb 17, 2010 4:46 am
Location: Australia

Re: [ral] [cir] Stadiumcross

Post by Elit3noob »

awesome track!
haha tricked you ;P
aqzuzu
Posts: 9
Joined: Thu Apr 01, 2010 3:25 pm
Location: Finland

Re: [ral] [cir] Stadiumcross

Post by aqzuzu »

Thank you! I noticed that creating a well working rallycross track is fun and challencing, so look out for more in the future!
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