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[roa] [cir] Après l'eau

Posted: Thu Dec 15, 2011 9:03 pm
by Otto Wilson
:cflag: 1967 GeneRally World Championship For Drivers And Constructors - Belgium Grand Prix :cflag:
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Read Me
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# General Information
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Track Name | Aprés l'eau
Track Lenght | 578
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Author | Otto Wilson
Special Thanks | Thanks Primeracer for the AI Line and some minor fixes.
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File Name | Aprés l'eau.trk
File Version | 1.0
Release Date | 15/12/2011
Requirements | Generally 1.10
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Description | Classic circuit, race through belgium villages at great speeds!
Location | Ardennes, Belgium
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# Build Information
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Programs used | Track Editor, SnakeDitor & Paint
Build time | 5 Days
Known Bugs | None
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Version History | v1.0 First Release
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# Copyright & Permissions
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You MAY NOT use this files as a base to build additional addons.
You MAY distribute this addon if you include this Readme intact.
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Apres_l-eau.zip
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Re: [roa] [cir] Après l'eau

Posted: Thu Dec 15, 2011 10:25 pm
by Glen
An old version of Spa? :)

Nice track! looks great!

Re: [roa] [cir] Après l'eau

Posted: Thu Dec 15, 2011 10:32 pm
by Trigger Happy
:iagree:

Really nice retro. And thanks to all the fencing closely around the track it reminds me also Nürburgring mixed to the Spa inspiration, but I'm not sure, if it was an intention. :)

About driving I can say, that the flow is very nice, but the concrete post on exit of Marlboro curve (outside armco-fence joint) is pretty deadly.

Visually the trees are to regularly placed and have huge gaps between each other, that it doesn't look like compact natural forest. :scratch: On the other side I really like the field textures and grandstand area. :bsmile:

Re: [roa] [cir] Après l'eau

Posted: Fri Dec 16, 2011 12:15 pm
by Primeracer
Competition organizers will no to regret on using this piece of a track on their compos for GR. One of your best works indeed Otto! In Comparison to Spa we can clearly see the Eau rouge like turn, we can see the that tight chicanne we can compare with the fearsome Masta Kink. I sure that these object placement fits the old way circuits created over public roads siding villages and forestrial regions. I've said before it one of your most successful tracks? Really i trust this. I see you are being capable of fitting a track someway to appear like an old one even it being different, i reminds of Spa but actually is another circuit. Very nice to see. :cflag:

Re: [roa] [cir] Après l'eau

Posted: Tue Jan 03, 2012 4:51 pm
by egamad
In contrast to Ivo, I really like the effect these fir trees create in tandem with the lmap underneath.. it gives this track some sort of special atmosphere. :bg: The houses on the other hand seem generic to me, as they and their surroundings are placed somewhat without imagination.
It drives great, I first thought the hay bales will be a nuisance, but if you take advantage of the whole track width it's not a problem really. ;)