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 [stu] Jumpland 
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GeneRally Trackmaster

Joined: Sun Dec 27, 2009 3:04 pm
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Post [stu] Jumpland
Five whole years have passed since my last stunt track so it's about time, don't you think? :D Here we've got a stunt track set on urban area, featuring two jumps and a crossing with three paths, all of them on different level. The AI has been designed for the original Formula but I don't see why it shouldn't work with the General for instance as well.

Feel free to post your comments and criticism. :cool2:


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Tue Dec 27, 2011 11:51 pm
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GeneRally Carmaster

Joined: Tue Dec 29, 2009 3:55 am
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Post Re: [stu] Jumpland
OH HELL YEAH

An excellent stunt track. Hilarity ensues when two cars cross the jumps at once :p

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Wed Dec 28, 2011 2:58 am
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GeneRally Trackmaster

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Post Re: [stu] Jumpland
Thanks, nice that you like it. :) Seems that I didn't test extensively enough but then again, a little bit of chaos never hurts anyone in tracks like these, hilaritywise that is. :D

Other comments?

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Thu Dec 29, 2011 2:53 pm
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Joined: Thu Jul 07, 2011 1:14 pm
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Location: Croatia
Post Re: [stu] Jumpland
Haruna wrote:
OH HELL YEAH

An excellent stunt track. Hilarity ensues when two cars cross the jumps at once :p

:iagree:
Excellent job again!!

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Thu Dec 29, 2011 3:50 pm
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Joined: Mon Apr 11, 2011 1:30 pm
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Post Re: [stu] Jumpland
YES!! That one is excellent! very very nice track! I like it, the red/yellow ends are great!

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Thu Dec 29, 2011 11:02 pm
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GeneRally Trackmaster

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Post Re: [stu] Jumpland
Thanks, cocney and Glen. :)

Still something else?

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Fri Dec 30, 2011 8:18 pm
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GeneRally Trackmaster

Joined: Sun Dec 27, 2009 4:46 pm
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Post Re: [stu] Jumpland
I find it funny :bg:. But maybe you could have used more jumps or those "stunt" parts you know :). Whatever it's great track and first good stunt after while.

thanks for it.

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Fri Dec 30, 2011 8:22 pm
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Joined: Fri Mar 19, 2010 5:14 pm
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Post Re: [stu] Jumpland
Reminds me of "Jump Stadium" a lot, even though it's very different, probably because of the "textures". Top-left corner is a bit empty, but there isn't much space for anything there anyway due to the track layout. The LMap is also a bit monotonous in colour, there could be a bit more of grass or something else, not just tarmac. Nevertheless of these flaws it's a very good track :bg: I really like the hairpin on the right.

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Fri Dec 30, 2011 8:34 pm
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Post Re: [stu] Jumpland
TuomoH wrote:
Thanks, cocney and Glen. :)


You forgot to mentioned Haruna :rofl:

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Fri Dec 30, 2011 10:53 pm
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GeneRally Trackmaster

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Post Re: [stu] Jumpland
Thanks, mates. :)

This layout was in my head even before I made anything and I think it would've been too cramped if I put anything else in there. As for the textures, I did borrow some from Jump Stadium since they fitted this perfectly. And the other textures, well, that's down to anyone's opinion, I think it's fitting like this. :)

@cocney: Except that I already thanked him before. ;)

Other comments?

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Sat Dec 31, 2011 9:49 am
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GeneRally Trackmaster

Joined: Sat Dec 26, 2009 9:54 pm
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Post Re: [stu] Jumpland
Even if I'd welcome bit faster AI line, it's one of funniest tracks, which I remember. :drive:

Visually superb too, the micro-park at bottom-left is really impressive. :bg:

BTW why did you place a traffic sign on the banking in bottom-right, please? :D

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Fri Jan 06, 2012 7:29 pm
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Post Re: [stu] Jumpland
Awesome track! Very fun to drive, and the ramps look great.


Fri Jan 06, 2012 10:31 pm
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Post Re: [stu] Jumpland
Hahaha excellent.. those crossover ramps are perfect.. hilarity is bound to ensue!


Sat Jan 07, 2012 12:05 am
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GeneRally Trackmaster

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Post Re: [stu] Jumpland
Thanks a lot, guys. :goodvibes:
Trigger Happy wrote:
Even if I'd welcome bit faster AI line

Maybe I could've spent more time on it but usually stunt AI lines are hard to make fast and I didn't want to spend too much time on it.
Quote:
BTW why did you place a traffic sign on the banking in bottom-right, please? :D

Since it's a place where one can accidentally drive off the track and get lost, especially if one hits the ramp in the middle when driving towards bottom-right. :D

Still some other comments?

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