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[stc] Port Neuve

Posted: Thu Jan 05, 2012 3:24 pm
by Dragon
Hi everyone! :) After almost 6 months, here's my newest track.
I've been quite busy, but in these few days I finished this track (it was an unfinished WIP).
I was inspired by Aviazione by Mr.J, so I tried to create a short stc located near a harbour.
It's nothing special but I think is a good track and I'm satisfied with the result.
I hope you like it and please leave a comment. :bg:

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 3:45 pm
by cocney
Great little street circuit. It is very interesting to drive on it.
Tarmac is excellent and city looks good.
I only don't like a lot boats in harbor which aren't placed ordinary. 4.5/5 :bg:

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 4:55 pm
by Mad Dan
I really don't like that area with so many trees, it doesn't make sense and it's too close to PoV to be nice.
Also that pedestrian bridge doesn't make sense, why would you want people who enter paddock to go so near to racing cars?
I think you didn't have to place leaf trees near to exit of bridge, they look badly there.
I'd say you have the same problem as HJ, you don't have to place something everywhere ;).
Nevermind :D buildings look good and well placed :bg:.
Though it's nice typical track of you :).

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 5:21 pm
by Primeracer
Dan Hakulín wrote:I really don't like that area with so many trees, it doesn't make sense and it's too close to PoV to be nice.
Also that pedestrian bridge doesn't make sense, why would you want people who enter paddock to go so near to racing cars?
I think you didn't have to place leaf trees near to exit of bridge, they look badly there.
I'd say you have the same problem as HJ, you don't have to place something everywhere ;).
Nevermind :D buildings look good and well placed :bg:.
Though it's nice typical track of you :).
Hi Dragon. I must agree with Haq about that bridg it seemed no to fit for that little space you have ahead of your pit area. About that threes i don't know if was so bad, as if is a fact that trees may be a right object to place siding pedestrian bridges but to myself some persons there would be nicer. About things everywhere i realy understand it depends on the track proposal... actually your track reach the spot on creating some Monaco like atmosphere.
One more thing, may be the main, similar to Haq about these tree area seemed someway to don't fit the track. That are would to recieve trees by another creative way, may be some paths, some features better fitting to the circuit.

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 6:28 pm
by PacmanOwnage
I can hear what people are saying about the bridge, but I think all it would need, is just a small tarmac path going to it, as I think the position is fine, just the fact it leads to grass it the odd thing... for me.

As for the trees, I like them, it's always one of things that would be complained about no matter what was there. I may be slightly biased because I love your tracks, and it's always a joy to see new fullscreen tracks added.

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 6:39 pm
by Trigger Happy
I think that just moving the cones there (parallel to closer yellow line) will solve it, currently the cones are crossing the virtual path between pits and the bridge. Otherwise I like the bridge as it is, similarly everything other (the boats look OK, some parked, some in move). Although some fancy path in the park can be nice there.

5/5 :)

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 9:46 pm
by XYY
It would be good if you added a bit more in the right and the left, because with 16:10 it doesn't look quite right. I guess it's even worse with 16:9 ;)

Re: [stc] Port Neuve

Posted: Thu Jan 05, 2012 10:39 pm
by Areen
I must to do so cute city circuit like this <3 It's fabulous.

Re: [stc] Port Neuve

Posted: Fri Jan 06, 2012 12:24 pm
by Dragon
Thank you everyone for your comments, glad you like it :bg:
I'll post a fixed version of this track with your suggestions ;)
Do you suggest to make a park with less trees in the bottom-middle?
Areen wrote:I must to do so cute city circuit like this <3 It's fabulous.
I hope you can do it :)

Any other comment or suggestion?

Re: [stc] Port Neuve

Posted: Fri Jan 06, 2012 12:41 pm
by Joey Zyla
Dragon wrote:Thank you everyone for your comments, glad you like it :bg:
I'll post a fixed version of this track with your suggestions ;)
Do you suggest to make a park with less trees in the bottom-middle?
Areen wrote:I must to do so cute city circuit like this <3 It's fabulous.
I hope you can do it :)

Any other comment or suggestion?
Hello. I am about to download this, but first I would like to know how to race on custom tracks. Whenever I click on 'Launch GeneRally' I can't find the track anywhere.

Re: [stc] Port Neuve

Posted: Fri Jan 06, 2012 6:30 pm
by XYY
You should read the GR FAQ, 6.3 ;)

Re: [stc] Port Neuve

Posted: Sat Jan 07, 2012 12:02 am
by Shyguy1001
Love these sorts of tracks.. I agree that the harbour might be a bit cluttered and there are a few trees blocking the POV, but other than that really really nice.