[ral] Square Of Fury
[ral] Square Of Fury
This is "Square of Fury", my very second track! I actually used GIMP for this one, not the track editor I hope you like it!
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- SquareOfFury.zip
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Last edited by Exkakx on Fri Jan 13, 2012 7:40 pm, edited 1 time in total.
Re: [ral]Square Of Fury
Looks not too bad, but please make a gap between the [ral] tag and your track's name
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: [ral] Square Of Fury
rrggh... you guys are so strict with the tags
- DuklaLiberec
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Re: [ral] Square Of Fury
We are, else you cannot find it by the search function, don't worry, though.
Re: [ral] Square Of Fury
Maybe, but with rules, all is clear, and it's easyer to find a track
- Trigger Happy
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Re: [ral] Square Of Fury
That's really nice track! The layout on first view isn't anything special, but the surface mix of mud and tarmac and stones in path create lot of fun. The objects unfortunately don't create any more complex landscape (for example the small lake could continue to the bottom-right corner with some nice nature on banks), but it's enough to be OK, IMHO. There are just few small gaps in the walls (top-right and in front of most right stand), make yourself sure next time, that the pieces of walls are slightly overlapping each others' ends in TE.
Also the lmap looks nice, good job.
Also the lmap looks nice, good job.
My GR Racing Stats; thanks to GWR!
Re: [ral] Square Of Fury
Thanks for the feedback, Trigger Happy!
Re: [ral] Square Of Fury
It's not a complex track, but you weren't trying to play that angle, so I hold nothing against you for doing that.
My only real complaint is that I would've preferred fences over concrete walls.
My only real complaint is that I would've preferred fences over concrete walls.
"In my world, we don't have enemies. Only rivals.
In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
Re: [ral] Square Of Fury
IMO the concrete walls look okay. But I think you should raise the 'Water level' (track properties) to make the lake not to be at so 'deep'.
Also, remove the white lines bordering the track and make the mud surface wider by a few pixels, so the track would look nicer as there would be only mud/texture between the walls, not white lines or grass
Please move the last pit closer to the track, it's a bit too far away from the track
Also, remove the white lines bordering the track and make the mud surface wider by a few pixels, so the track would look nicer as there would be only mud/texture between the walls, not white lines or grass
Please move the last pit closer to the track, it's a bit too far away from the track
My latest creation: F-Astor Junior
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!