Looking cool so far . How many stages will there be in the pack? Also, are you planning any other rally packs in the near future?AeroWiewiur wrote:Rally Poland - new version
Track Ideas, W.I.P. Previews and Teasers v2
Re: Track Ideas, W.I.P. Previews and Teasers v2
New work. Berlin ePrix race track. Still in the early stage, so a lot of work is up ahead.
Owner of Wulff Motorsport team and car company
Formerly marinator
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All my released tracks and cars
Formerly marinator
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All my released tracks and cars
Re: Track Ideas, W.I.P. Previews and Teasers v2
I need your opinion, please. Which PoV is better for this tasmanian rwl track? The red areas are roughly where trees and much vegetation is going to be added. Of course there are going to be trees in other areas as well, but in these areas it may affect driving...
LF2 is the current default angle.
LF1 is rotated 90° counterclockwise and has a bit lower view angle.LF2 is the current default angle.
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
I prefer LF1. Can't explain why, I just do!
Re: Track Ideas, W.I.P. Previews and Teasers v2
LF1 is much better, it feels like you are closer to the racing and see bigger part of the racing track more properly.
Also the track is more evenly spread across the screen so that feels better composion wise as well .
btw nice road race, I look forward to it .
Also the track is more evenly spread across the screen so that feels better composion wise as well .
btw nice road race, I look forward to it .
Mad Dan // Storm Racing
Re: Track Ideas, W.I.P. Previews and Teasers v2
I also think LF1 is better, and I would not be able to explain the reasons better than Dan did.
If there is trouble with trees blocking the view, I think "photorealism" should be sacrificed for the sake of drivability. But I think people tend to overreact when it comes to trees blocking the view, in fact, I think a lot of times they can add an enhancing gameplay element
The train track is very, very cool, but I think it would be better if it was in a /‾‾\ shape. (not |‾‾|)
If there is trouble with trees blocking the view, I think "photorealism" should be sacrificed for the sake of drivability. But I think people tend to overreact when it comes to trees blocking the view, in fact, I think a lot of times they can add an enhancing gameplay element
The train track is very, very cool, but I think it would be better if it was in a /‾‾\ shape. (not |‾‾|)
Mujisan // Zunzelina // Lönnby Idrottspark // More tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
LF1 is considerably better, it highlights the most essential parts of the track, so there is no question if you are asking about aesthetic values; but the bridge over the first corner is a critical point. It covers the whole corner, I cannot see the apex so I suppose it affects the gameplay greatly and it shouldn't be like that, really. If I'm right about that, you would probably need to adjust view angle or simplify that bridge somehow.
Re: Track Ideas, W.I.P. Previews and Teasers v2
I also prefer LF1, it's a bit more work now but that's alright, because it's a lot better, I think.
Aleksi, what do you mean about the shape of the train track? The height map around it? At least on the front there hasn't been done any work yet,on the backside it will stay approximately like that. If you mean the tunnel, take a look at the photo link at the end of this post and I'll wait for your idea how to improve it
Lorenzo, you're right about the bridge and that it covers a lot of the corner. I'll try to change the view angle a bit
By the way, if anyone of you has an idea how to make this bridge better, tell me please
click here for the photo
Aleksi, what do you mean about the shape of the train track? The height map around it? At least on the front there hasn't been done any work yet,on the backside it will stay approximately like that. If you mean the tunnel, take a look at the photo link at the end of this post and I'll wait for your idea how to improve it
Lorenzo, you're right about the bridge and that it covers a lot of the corner. I'll try to change the view angle a bit
By the way, if anyone of you has an idea how to make this bridge better, tell me please
click here for the photo
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
Little update on State de France (ROC).
Chairman of Lambda Motosports Cars
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
- AeroWiewiur
- Posts: 230
- Joined: Wed Dec 07, 2011 7:11 pm
- Location: Poland
Re: Track Ideas, W.I.P. Previews and Teasers v2
Stages looks great , but I'm kinda comfused by the first stage (sss3, it kinda looks like you need to go straight from the start). Sceenery is nice aswell, maybe a bit more differant textures would be better (like differant fields, etc...), but that just my personal opinion .AeroWiewiur wrote:Rally Poland
Owner of Wulff Motorsport team and car company
Formerly marinator
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All my released tracks and cars
Formerly marinator
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
All my released tracks and cars
- Maddog17jr
- Posts: 21
- Joined: Fri Aug 22, 2014 11:18 am
Re: Track Ideas, W.I.P. Previews and Teasers v2
I present to you my newest WIP. This is a fictional race track known as Soije Raceway. 7 corners including on corner you need to late apex add to the trickiness due to no banking.
Maddog
- Maddog17jr
- Posts: 21
- Joined: Fri Aug 22, 2014 11:18 am
Re: Track Ideas, W.I.P. Previews and Teasers v2
Massive update!!! Have placed about half the tracks walls, some sandpits. Made some of the grandstand areas ect. Also nave added AI lines that seem to work relatively well.
Maddog
Re: Track Ideas, W.I.P. Previews and Teasers v2
This is a cart racing track outside of New Castle, Indiana. It's a pretty neat track, and I thought it would be cool to have in GR. Well, I got this far in SnakeDitor 1.40, and wound up abandoning it due to not having time or energy or tools (I have nothing to edit BMPs like I used to) to complete it. The AI line is thoroughly tested. It just needs some visual pizazz added to it. Anyone wishing to pick it up, it's yours, I don't need the kudos.
Zip contains GR and SnakeDitor files. If you are looking for the track on a map, it's at the southeast corner of I-70 and Indiana 3 between New Castle and Spiceland.
Zip contains GR and SnakeDitor files. If you are looking for the track on a map, it's at the southeast corner of I-70 and Indiana 3 between New Castle and Spiceland.
- Attachments
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- New Castle.zip
- (81.56 KiB) Downloaded 173 times
- Maddog17jr
- Posts: 21
- Joined: Fri Aug 22, 2014 11:18 am
Re: Track Ideas, W.I.P. Previews and Teasers v2
Looking good. Looks pretty close to the real thing. Will definitely have to download it and finish it for a throw back to my karting days in the WKA
Maddog
Re: Track Ideas, W.I.P. Previews and Teasers v2
In my opinion the tarmac is too monotonous and surroundings of the track lack details. But looks promising
PS I don't say, that I can do better tracks .
PS I don't say, that I can do better tracks .
Re: Track Ideas, W.I.P. Previews and Teasers v2
3 free barriers.
If You need I can make barrier. Just tell me company name and colors.
You can also make very own barrier.
If You need I can make barrier. Just tell me company name and colors.
You can also make very own barrier.
- Attachments
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- Blank barrier if You need very own and very special advertisement
- blank.png (358 Bytes) Viewed 11061 times
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
Thought I would create something in the spirit of the original GR tracks for a change.
I just don't have any ideas, what make on that currently sandy middle area, at the moment. Any suggestions?
I just don't have any ideas, what make on that currently sandy middle area, at the moment. Any suggestions?
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Re: Track Ideas, W.I.P. Previews and Teasers v2
Communist monument, ballistic missle launcher, a pond ?
Re: Track Ideas, W.I.P. Previews and Teasers v2
This track resembles a smiling Yoshi! From really close. I think.
Always sign your every work in GR! Or use .txt files to inform us about ownership!
*My tracks* Contact me on garbregr1.2@gmail.com
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*My tracks* Contact me on garbregr1.2@gmail.com
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- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
Hehe, those surely would be interesting on any GR trackK5054 wrote:Communist monument, ballistic missle launcher
This also came to my mind, so I placed a pond there.K5054 wrote:, a pond ?
I also noticed that this layout resembles some kind of smiling faceGarbre wrote:This track resembles a smiling Yoshi! From really close. I think.
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
- darkracer99
- Posts: 51
- Joined: Thu Apr 21, 2016 8:32 pm
- Location: Italy
Re: Track Ideas, W.I.P. Previews and Teasers v2
Hi. This is my W.I.P. track.
For now it don't have a official name but when I finish it Il' give it.
For now it don't have a official name but when I finish it Il' give it.
Re: Track Ideas, W.I.P. Previews and Teasers v2
You have to change kerbs. Track should be more wide.
More barriers and other objects, less empty places.
More barriers and other objects, less empty places.
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6