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 Track Ideas, W.I.P. Previews and Teasers v2 
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GeneRally Trackmaster

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Post Track Ideas, W.I.P. Previews and Teasers v2
This is place, were you can discuss with others your track ideas, ask for hints, advices or other help, if you're in trouble with something, post a preview of your Work-In-Progress or just tease others by some nice action pictures of your track before you're release it. :yummy:

This is chronologically 2nd thread for this purpose, v1 can be found here.

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Sat Mar 03, 2012 2:51 pm
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Fist one to post here :bsmile:
Queensland Raceway is about to be released. I heard from some guys that the haybales in the infield are too overpowering, though I think this is the best possibility to make them. I could of course also reduce the amount of haybales, but then it would be further away from reality. What do you think about this?

And before you ask, yes, I will put there persons, cars and trucks too but at the very end! :mrgreen:


Attachments:
qld.png
qld.png [ 190.51 KiB | Viewed 11258 times ]

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Mon Mar 05, 2012 7:51 am
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
A silly question XYY, but is that an rwl? if so, it looks pretty nice :) Very neat looks but still seems drivable. There will be 3 different layouts, I see?

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Mon Mar 05, 2012 8:34 am
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Yes, it is an rwl :D And here you can find an aerial view of the track as in 2007 during a V8 Supercar race.
I thought about making four or five versions, all those mentioned in wiki article and maybe the national layout twice (once like during a V8 Supercar race, once like on a trackday). What do you think?

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Mon Mar 05, 2012 8:37 am
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Can we please stop making Queensland! It's such a boring circuit. :yawn:

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Mon Mar 05, 2012 11:42 pm
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
As you can see, this is ~90% finished, so I'll make it. :D

Any comments about the haybales? :shy:

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Tue Mar 06, 2012 7:39 am
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
I like Queensland :)

And yes, the haybales look a little bit strange


Tue Mar 06, 2012 7:42 am
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Have you got an idea how to improve on it? I think especially those around the lake are looking strange :D But they are like that IRL too, I think. And I don't want to completely go away from the reality. :)

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Tue Mar 06, 2012 3:36 pm
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
XYY: I don't think the haybales look strange, there just could be a bit less of them ;) Completely without them, the track would look more empty.

If you are going to make all the 4 (or 5) versions that are shown on Wikipedia, you'd probably need to add some kerbs to the curve (see the pic) and reshape it a bit.


Attachments:
afg.PNG
afg.PNG [ 25.46 KiB | Viewed 11156 times ]

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Tue Mar 06, 2012 5:00 pm
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
There is none at the real track :)


Tue Mar 06, 2012 5:02 pm
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Ah very well then, just thought about adding something that would permit too much cutting as the S-bend is pretty tight ;)

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Tue Mar 06, 2012 5:54 pm
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
It has a name! And more tweaks.


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Wed Mar 07, 2012 9:04 pm
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Looks very fine now, Luke :)

Just please make the white lines cut (like street line on the middle) at the entry/exit of the pit lane :D

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Fri Mar 09, 2012 11:26 am
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
hey guy's, i'm trying to make a "paper boy" track, like this,
Attachment:
paperboy_02.gif
paperboy_02.gif [ 5.33 KiB | Viewed 11013 times ]

Does someone here know how to resize/turn the image for a good perspective ingame?

My idea is to enlarge the road to make a little oval track


Edit :

And what do you think about it?
Attachment:
showroom.JPG
showroom.JPG [ 84.51 KiB | Viewed 10979 times ]

It's a Simpsons Car showroom! :)


Sat Mar 10, 2012 1:00 am
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Perhaps you can do other showrooms with different backgrounds :D

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Sat Mar 10, 2012 5:40 pm
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Showroom looks good, but it's too high (compare doors and high of person). :shhh:

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Sat Mar 10, 2012 6:47 pm
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GeneRally Trackmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
agreed with Ivo, Just tone down the World Size a bit...

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Sat Mar 10, 2012 7:31 pm
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
I know, I saw it allready, I have to work on the wall high, reduce some details, because the world size is allready 25...


EDIT: OH!!! with the snake ditor, I can i think put the WS to 10!

I'll try!

2nd EDIT: Haha!! I found out how to make perfect 90° Hmap walls :)

I will make a beautifull showroom


Sat Mar 10, 2012 8:35 pm
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Track teasers, eh?

Hows this for a teaser:
Attachment:
RacewayI.png
RacewayI.png [ 389.93 KiB | Viewed 10929 times ]


First decent track I made with the track editor that came with the game. It's about 95% done, seeing as how the AI needs a little bit of work. Other than that, whats everyone think?


Sat Mar 10, 2012 9:47 pm
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Kamakazi Koji wrote:
Track teasers, eh?

Hows this for a teaser:


The bridge on top right looks ugly.


I stop working on showrooms today,
but I made an Hmap garage :)
Attachment:
garage.JPG
garage.JPG [ 39.19 KiB | Viewed 10916 times ]


Sat Mar 10, 2012 10:54 pm
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Glen wrote:
I stop working on showrooms today,
but I made an Hmap garage :)
Attachment:
garage.JPG


Holy... How the hell did you make that?!?!

You deserve a trackmaster award!

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Sun Mar 11, 2012 6:39 am
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
It's not actually that hard, if you use either HMAP editor or draw it in paint.


Sun Mar 11, 2012 8:22 am
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Lukeno94 wrote:
It's not actually that hard, if you use either HMAP editor or draw it in paint.


the .jpg image isn't fake if you mean that.

Lol wounter! i will finish it today :)


Sun Mar 11, 2012 9:18 am
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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Lukeno94 wrote:
It's not actually that hard, if you use either HMAP editor or draw it in paint.

:iagree: You need to use hmap editor.

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Sun Mar 11, 2012 9:18 am
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GeneRally Carmaster

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Post Re: Track Ideas, W.I.P. Previews and Teasers v2
Glen wrote:
Lukeno94 wrote:
It's not actually that hard, if you use either HMAP editor or draw it in paint.


the .jpg image isn't fake if you mean that.

Lol wounter! i will finish it today :)


Where exactly did I say it was fake? -.-


Sun Mar 11, 2012 9:59 am
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