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[cir] [rwl] Oschersleben

Posted: Tue May 08, 2012 3:46 pm
by Black Rebel
Here another major update, hope you find it interesting...

Re: [cir] [rwl] Oschersleben

Posted: Tue May 08, 2012 4:15 pm
by DuklaLiberec
It indeed is. And I find the style of the paddock, trucks, the tent and and the hotel very comic and funny. :D
Well, I don't think the hotel bend is smooth, because it's a bit too pointy (I know it's supposed to be like that, but I've also seen track maps which forms this bend a bit more rounder, though) Also, the curbs does not appeal me very much.

However, overall it's a fabulous work, keep it up! :bg:

Re: [cir] [rwl] Oschersleben

Posted: Tue May 08, 2012 4:36 pm
by Trigger Happy
In most of places it looks very well, but the hotel seems to have messed up perspective (compare verticals with nearby lights bellow). :scratch:

Re: [cir] [rwl] Oschersleben

Posted: Tue May 08, 2012 4:38 pm
by Black Rebel
Remember guys it is an updated track, and I have not reworked the curbs or layout (just added the new chicane and pit exit) and this circuit is like 2 or 3 years old I would say. My latest tracks you have to agree in the fact they are smother...

About the Hotel, totally right, I have to update it.

Re: [cir] [rwl] Oschersleben

Posted: Wed May 09, 2012 9:36 am
by Black Rebel
First post updated with the new Hotel. Now it is five stars... :mrgreen:

Re: [cir] [rwl] Oschersleben

Posted: Wed May 09, 2012 3:20 pm
by Herbal
Thanks, David for your Oschersleben update, that was missing for long years.

Ah and could you send me the pack we've discussed already? ;)

Re: [cir] [rwl] Oschersleben

Posted: Wed May 09, 2012 3:46 pm
by Scorpion
Looks better, but still so boring, I don't know why. :(

Re: [cir] [rwl] Oschersleben

Posted: Wed May 09, 2012 3:49 pm
by Black Rebel
The reason is as simple as this: This track is boring. I agree with you.

I just updated it because someone asked me for it, as it was totally out of my GR plans. ;)

Re: [cir] [rwl] Oschersleben

Posted: Sun May 20, 2012 2:42 pm
by slushie
How do you do the trucks, cars and stuff like that? They're not in the basic Track Designer..

Re: [cir] [rwl] Oschersleben

Posted: Sun May 20, 2012 3:17 pm
by TuomoH
slushie wrote:How do you do the trucks, cars and stuff like that? They're not in the basic Track Designer..
They've been drawn directly to the lmap (land map) in an external graphics program.

Re: [cir] [rwl] Oschersleben

Posted: Sun May 20, 2012 5:48 pm
by Black Rebel
Yeah I use Photoshop and all is painted in the Lmap as Tuomoh explained above.