[cir] Shandon Town
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
[cir] Shandon Town
hi friends...here my city track Shandon town...a difficult track at the beginning ... many jumps and trajectories to understand ...
is for you
THIS RELEASE IT'S RACCOMANDED ONLY FOR 1920 X 1080 RESOLUTION...
RELASED VERSION FOR 1024X768 RESOLUTION
RELASED VERSION FOR 1680 X 1050 RESOLUTION
here two types of buildings normal and modded....enjoy!!
is for you
THIS RELEASE IT'S RACCOMANDED ONLY FOR 1920 X 1080 RESOLUTION...
RELASED VERSION FOR 1024X768 RESOLUTION
RELASED VERSION FOR 1680 X 1050 RESOLUTION
here two types of buildings normal and modded....enjoy!!
- Attachments
-
- Shandon town 1680x1050.zip
- (46.66 KiB) Downloaded 166 times
-
- Shandon town modded 1024x768.zip
- (47.24 KiB) Downloaded 190 times
-
- Shandon town modded buildings.zip
- 1920X1O80
- (47.05 KiB) Downloaded 173 times
-
- Shandon town normal buildings.zip
- 1920X1080
- (47.03 KiB) Downloaded 154 times
Last edited by Von Mantov on Tue Jun 19, 2012 10:19 pm, edited 9 times in total.
Re: [cir] Shandon Town
Looks nice again! But there are too many people!!!!
Also, the road cones don't look really nice IMO.
I don't really like the buildings. You could take a look at how other people (mostly maciej1) place buildings. They make them in circles and shapes and mix them up with small ones, not so tall ones, and booths, and they really make the buildings look great and different from the rest.
I know i should have told this in the track wips/previews topic but i forgot... srry!
Also, the road cones don't look really nice IMO.
I don't really like the buildings. You could take a look at how other people (mostly maciej1) place buildings. They make them in circles and shapes and mix them up with small ones, not so tall ones, and booths, and they really make the buildings look great and different from the rest.
I know i should have told this in the track wips/previews topic but i forgot... srry!
Re: [cir] Shandon Town
I just plain like it, no problems. Top job!
To finish first, first you have to finish!
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Shandon Town
thx friends ..
. txizzle'm glad you like it
but I have to satisfy all user ...
(also Woutervl)
so I decided to remove the download
and discuss with others the latest beauty tricks
in the WIPS tread
. txizzle'm glad you like it
but I have to satisfy all user ...
(also Woutervl)
so I decided to remove the download
and discuss with others the latest beauty tricks
in the WIPS tread
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: [cir] Shandon Town
I think it's a bit mistake, the track is great (as I dowloaded it in night and could test) and is looking very well (I like the big building very much). I'd rather recommend you to put it back and start some new project, you cannot spend your time by polishing one piece until eternity - you reached some level now and you'll push your skill by learning new things on next one. Much better than being stuck in one track.
Also, you'll never satisfy everybody (one wants wider/bigger, other narrower/smaller; one wants more people/trees/houses/roads, other less of them etc etc), so most important is, if you are satisfied with result of your work and have fun!
Also, you'll never satisfy everybody (one wants wider/bigger, other narrower/smaller; one wants more people/trees/houses/roads, other less of them etc etc), so most important is, if you are satisfied with result of your work and have fun!
My GR Racing Stats; thanks to GWR!
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Shandon Town
I know it is hard to keep everyone happy
However if it is just a cosmetic thing
it can easily change
the track is finished and tested with many different types of vehicles
on this
I will not make more changes ...
Trigg thinking you're right .. i repost the track but in two version ... with the two types of buildings
However if it is just a cosmetic thing
it can easily change
the track is finished and tested with many different types of vehicles
on this
I will not make more changes ...
Trigg thinking you're right .. i repost the track but in two version ... with the two types of buildings
Re: [cir] Shandon Town
why is that tram there.. It can't go anywhere and if they want it to be there it's a bit weird that it's in such a dangerous spot
I like it otherwise
I like it otherwise
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Shandon Town
you're right ... it's only aesthetic ... but should not be so dangerous if you follow the trajectory
however it is still a Difficult track ....
I noted that few are voting
I received 6 votes ..... 4 five stars and 2 three stars -----> 4.33
take courage, friends
it takes to understand what you like
REALASED 1024X768 VERSION!!
however it is still a Difficult track ....
I noted that few are voting
I received 6 votes ..... 4 five stars and 2 three stars -----> 4.33
take courage, friends
it takes to understand what you like
REALASED 1024X768 VERSION!!
Last edited by Von Mantov on Tue Jun 19, 2012 6:06 am, edited 2 times in total.
Re: [cir] Shandon Town
I voted 5 stars, because I like the track itself a lot
And yeah it shouldn't be too dangerous, unless you have a collision and go really wide there
And yeah it shouldn't be too dangerous, unless you have a collision and go really wide there
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Shandon Town
THX Friend!!
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Shandon Town
RELASED VERSION FOR 1680 X 1050 RES
remeber to vote if you download!!
remeber to vote if you download!!