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[cir] Aristillus

Posted: Sat Oct 20, 2012 3:40 pm
by Emil Patanen
Good evening, everyone :wave:

I'm presenting you my newest track. It's a historic track, starting from an abandoned airfield and after 1st corner diving into forest with bunch of fast corners and nice hmap changes. Then coming back to airfield to the last hairpin and the start of a new lap.

AI line has been designed with Masa's '65 Formula 1 cars.

I hope you like the track :)

Re: [cir] Aristillus

Posted: Sun Oct 21, 2012 10:50 pm
by bduddy
I really like the idea and how you executed it; I only have one little dislike, and that is that I don't think the lines of sunk tires fit in very well.

Re: [cir] Aristillus

Posted: Mon Oct 22, 2012 9:11 am
by Emil Patanen
Thanks for the comment, bduddy :)
bduddy wrote:I only have one little dislike, and that is that I don't think the lines of sunk tires fit in very well.
They may not look that good on this track, but there needs to be something to prevent cutting 2nd and 3rd corner and to show where checkpoint starts in 1st corner, and I prefered to put lines of sunk tires there (like in my earlier historic track Wysnaw). I don't think that any other object would be any better in this job either. Well, maybe it could have been enough to put just two sunk tires per corner :shrug:

Re: [cir] Aristillus

Posted: Mon Oct 22, 2012 11:09 am
by Otto Wilson
Looks awesome :) (I can't test it now BTW)
But i agree with the sunk tyre thing, maybe you should have lined them with the corners, like i did in my London on some corners...

Re: [cir] Aristillus

Posted: Mon Oct 22, 2012 3:07 pm
by Niko K
What I look for in historic tracks is mainly the overall atmosphere and I think you delivered it well. :yummy:

P.S. I personally think that the sunk tyres work just fine like this.

Re: [cir] Aristillus

Posted: Mon Oct 22, 2012 5:48 pm
by Emil Patanen
Thanks for your comments, Otto and Niko. Glad to hear that you are liking the track :bsmile: