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 [rwl] [cir] Manfeild Autocourse 
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GeneRally Trackmaster

Joined: Tue Dec 29, 2009 6:37 pm
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Location: NRW in Germany
Post [rwl] [cir] Manfeild Autocourse
Hi all :wave: ,
I've finished another real-world circuit: Manfeild Autocourse is one of the most famous race tracks from New Zealand. There are three possible layouts, of which the international layout is the most commonly used one. The other layouts are also included. This is my longest track ever. In its longest configuration it's 1319 GRm :D And the Driver Training circuit makes a nice fullscreen track (on all resolutions except 16:9 ones). For better racing I added a fictional pitroad there :)

This track was started somewhere mid-2012 IIRC, but I'm happy to have it finished now (for me it's still quite a short building time :mrgreen: . Thanks to following testers who spot some mistakes and gave me some helpful tips: BBA, Emil the ZZW, Crowella, Black Rebel and Trigger Happy (I hope I didn't forget any :taped: ).
Have fun and please leave a comment :yummy:
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Last track: deRUkt89.-Z+ - Last car: Ford Falcon GTHO Phase III
Fri Mar 29, 2013 1:13 pm
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Joined: Thu Aug 09, 2012 8:02 am
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Location: France
Post Re: [rwl] [cir] Manfeild Autocourse
Great track, as usual ! :bg:
If this circuit is in New Zealand, where are the kiwis ? :D
And there is a little RC circuit at the left ! Many details on the grass, very good !
It's looks a little empty but some tracks are like this in real world so... :|

One question, since how long do you make tracks for Generally ? (I'm not sure if this sentence is in an appropriate english...)
Because I see you upload tracks regularly like others and you don't let it down.

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Fri Mar 29, 2013 2:03 pm
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GeneRally Trackmaster

Joined: Tue Dec 29, 2009 6:37 pm
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Location: NRW in Germany
Post Re: [rwl] [cir] Manfeild Autocourse
Thanks for your commment ;)
There are no kiwis, but I could at least have placed sheep on the grass areas in top left :D
Well, this one looks quite empty in reallife too. Just take a look at this photo.

I started trackmaking in 2007. Back then I only made TE tracks which basically sucked :D My first tracks with help of external editors were made in 2008 (they remain unreleased) and my first more professional tracks were made in mid-2009. You can find them on planetgenerally.de. :)

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Last track: deRUkt89.-Z+ - Last car: Ford Falcon GTHO Phase III


Fri Mar 29, 2013 2:24 pm
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Joined: Thu Aug 09, 2012 8:02 am
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Post Re: [rwl] [cir] Manfeild Autocourse
Quote:
Well, this one looks quite empty in reallife too. Just take a look at this photo.

Wow, ok it's really empty ! :rofl:

And you make tracks since 2007 ? It's impressive, 6 years of trackmaking ! :o
Keep up the good work and yes I know planetgenerally.de, I go sometimes and found several very interesting tracks ! Thanks anyway ! ;)

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Fri Mar 29, 2013 3:27 pm
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Joined: Fri Sep 14, 2012 6:57 pm
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Location: Czech Republic
Post Re: [rwl] [cir] Manfeild Autocourse
It's really great track. It's empty, but it is OK, because it's empty in Real world too. Upper part of track remind me RallyX track Sosnova, which i want to make to Generally. :scared:

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Fri Mar 29, 2013 4:09 pm
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GeneRally Trackmaster

Joined: Thu Apr 01, 2010 9:52 pm
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Post Re: [rwl] [cir] Manfeild Autocourse
I donĀ“t think a real life circuit can get much better than this. 10/10

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Fri Mar 29, 2013 4:48 pm
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GeneRally Trackmaster

Joined: Sat Dec 26, 2009 9:54 pm
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Post Re: [rwl] [cir] Manfeild Autocourse
Guys above (except BR), I must say I don't understand, why empty. Here the place is supposed to represent something (grass) so it isn't empty IMHO, empty (at least for me) is when an area of map is left/ignored/abandoned with no sense/care/idea/purpose/function (sorry, I'm not sure how to define it precisely). Often a texture (even simply a plain one) may be enough, track doesn't need to be stuffed by objects to be ''full'', XYY even made very nice texture of grass to point out the genius loci. :shrug:

BTW perfect work in pit line entrance, XYY. :up:

5/5 :bowdown:

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Fri Mar 29, 2013 10:50 pm
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GeneRally Trackmaster

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Post Re: [rwl] [cir] Manfeild Autocourse
Thanks for your comments, FRUKIS, BR and TH :)
I'm glad that you like it a lot. Hopefully someone else will enjoy it too. :cool2:

Talking about the emptiness, of course this track is not crowded by objects, but as Ivo said, I tried to fill it up with a nice texture. I think it looks quite good in the end :goal:

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Mon Apr 01, 2013 6:18 pm
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Post Re: [rwl] [cir] Manfeild Autocourse
You misunderstand us I think, we are not bothered by the emptiness, don't worry ! It's the fact that most of real tracks are empty but it's normal. And like I said and like you said, you made a great work on dithering with the grass.
So again, don't worry about it ! ;)

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Mon Apr 01, 2013 6:38 pm
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