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 [stc] [cir] Pine City 
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GeneRally Trackmaster

Joined: Mon May 16, 2011 10:58 am
Posts: 522
Post [stc] [cir] Pine City
Here´s a small, fun to drive, gerallysh, City-Circuit.
I kind of stole the idea of the jump before the sharp corner from TuomoH´s Silhouette City.
So thank you for that and I hope it´s all right.

The AI-Line is made for the original General. I spent a lot of time on it but the AI still messes it up some times.

Have fun! :bg:


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Last edited by Scholl on Sat Mar 30, 2013 7:34 pm, edited 2 times in total.

Fri Mar 29, 2013 11:17 pm
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GeneRally Carmaster

Joined: Sun Dec 27, 2009 10:59 am
Posts: 4125
Post Re: [stc][cir] Pine City
Spaces between track tags, please - you should know that by now. :p The track looks pretty good, by the way :)


Sat Mar 30, 2013 10:17 am
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GeneRally Wizard

Joined: Mon Dec 28, 2009 4:27 am
Posts: 1373
Location: Japan
Post Re: [stc][cir] Pine City
Looks Great! I like the gerallysh city veryyy much.

5/5 :up:

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Sat Mar 30, 2013 1:31 pm
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Joined: Wed Jun 29, 2011 1:54 pm
Posts: 1853
Location: Germany
Post Re: [stc] [cir] Pine City
I like the idea with the railroad and the [mic]-ish style - since I enjoy Tuomo's tracks, I have no problems with adopting his ideas into your circuits. ;) Other than that, very GR-ish work indeed, absolutely worth nominating it for the next :tom: :)

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Sat Mar 30, 2013 6:44 pm
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Joined: Thu Aug 16, 2012 6:54 pm
Posts: 748
Location: Kiernozia, Poland
Post Re: [stc] [cir] Pine City
I must say: This track is very good! I specially like this railroad and station :). But everything is good work. Keep going that :)

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Sun Mar 31, 2013 7:52 am
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GeneRally Trackmaster

Joined: Sat Dec 26, 2009 9:54 pm
Posts: 7083
Location: CZE
Post Re: [stc] [cir] Pine City
Only details related to lmap object, they look OK, but something looks to me little bit wrong - the red-white guard is bit too thin (too similar to lines on road) and on railway I'm not sure about shadow of sleepers, maybe rather on the other long side? :scratch:

Otherwise I like it a lot! :bsmile:

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Sun Mar 31, 2013 10:07 am
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