Circuit Updated on 08/06/2013
Haven't made a modern circuit in a while so here's my take on a fictional circuit around a lake.
AI for Formula as usual. Not much more to say. Enjoy and leave a comment.
EDIT: Circuit has been updated.
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List of changes:
- People have been put on access roads and in village.
- Advertising boards have been smoothed out as much as possible.
- Pit lane exit limiter has been moved to behind cone rather than sunk tyre to prevent accidental trigger of limiter.
- Added kerbs in two locations to assist racing (does not change the difficulty of the circuit however).
- Added multiple sunk tyres to two of the wider turns.
- Fixed the last sand trap which appeared to leave a grass gap on the right hand side.
- Added dithering to the last runoff area.
- HMap has been smoothed at pit lane entry, access tunnel and outside the circuit.
- Moved the cones back on the esses as well as fix up the LMap on esses.