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[cir] Minburgring

Posted: Sat Nov 02, 2013 5:19 pm
by Bouncebackability
Hi All,

Managed to finish another track which is now ready for release.

Obviously based on the Nurburgiring, its a simplified version.

Please comment and enjoy!

BBA

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 5:30 pm
by Trigger Happy
Only question, why the pit building (and wall) go in that odd angle to s/f line. :scratch:

Everything else looks 5/5, great hmap. :up:

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 5:44 pm
by boomwagon
great, but the AI starts from the first corner so the race doesn't finish till you complete the AI lap rather than passing the final checkpoint.
It's a GR bug, rather than an error on your part, but the AI needs redoing.

lovely work on the lmap

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 6:16 pm
by Bouncebackability
It's the little things that show I'm rusty.

The pit wall is not on purpose, just a minuscule mistake accentuated by the misplaced pit crews.

Also I think it was a checkpoint mistake boomwagon. I fixed it now.

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 6:54 pm
by puttz
Very nice :bg: Looks like another one to add to the GR-ified tracks collection.

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 7:17 pm
by Emil Patanen
Bouncebackability wrote:It's the little things that show I'm rusty.
That made me to remember the issue with Steakspeed's alt zip, so I went to check it, and it seems that you still haven't done anything for it even though I reminded about it twice already :shhh: You clearly should wash yourself with some anti-corrosive soap next time you go to shower, so you'll get rid of your rust :rofl:

About the track, it's very great looking and nice to drive also :) There's only few things about which I have to mention. First, there is a little gap in the wall in the bottom left corner (see the picture).
DoubleBA.jpg
And in the bottom right corner, where there is that cliff, I would like to have a small hmap change at cliff. Now it looks more like a little muddy area on a flat land to my eyes. If there happens to be a hmap change already, then it should be more notable, so that it can be seen. But only a small hmap change. Also, there maybe could be a little bit more persons in the paddock, maybe 2 or 3 more.

Re: [cir] Minburgring

Posted: Sat Nov 02, 2013 9:29 pm
by Bouncebackability
I thought I fixed speedsteak ages ago. I'll check again later. As for the gap, your eyesight is too good and mine is not.

As for the cliff; no excuse it was just forgotten, thats what happens when you spend 5 minutes on a track every other week

Re: [cir] Minburgring

Posted: Thu Jan 23, 2014 6:38 pm
by Piet
Nice circuit, a fine job you've done there!
I especially like the road going under the circuit. It's got a good perception of depth. I nearly drove my GR-car under there :)

I also like the righthand corner where you almost hit the wall (after the gate, alongside the stands), quite challenging corner!

Re: [cir] Minburgring

Posted: Thu Jan 23, 2014 8:25 pm
by Trigger Happy
@ Piet: similarly like at RSC rules used to be, don't bump topics older than 30 days (since last reply) unless you have something really important to say, please. It confuses other people.