Hi Guys,
New track:
Lime Rock Park in Connecticut, USA.
One of my favourite tracks and one of the first [rwl] I´ve ever made for Generally.
Now after several years, I wasn´t satisfied with my old version anymore and started completely from scratch.
I wanted to keep the track wide in order to keep racing fun. Unfortunately that´s why the three last corners almost feel like an oval...
This isn´t great for single player Hotlaps but it makes driving against AI´s much better.
Have fun!
[cir] [rwl] Lime Rock Park
[cir] [rwl] Lime Rock Park
- Attachments
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- LimeRock.zip
- (151.17 KiB) Downloaded 360 times
Re: [cir] [rwl] Lime Rock Park
This track is so beautiful! You really nailed it!
- Bouncebackability
- Posts: 2320
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Re: [cir] [rwl] Lime Rock Park
Fantastic I cannot wait to give it a test, I was on using an old version the other day and thought it really needs another go by someone. Having driven so many hundreds of laps of this place in iRacing I felt a lot of the character was missing.
My only initial point would be that I think the wiggly straight between turn 4 and turn 5 could have been shorter; this would have allowed you room to rotate turns 5 and 6 slightly to make turn 7 (the final turn) longer as here it is it has a very short radius.
My only initial point would be that I think the wiggly straight between turn 4 and turn 5 could have been shorter; this would have allowed you room to rotate turns 5 and 6 slightly to make turn 7 (the final turn) longer as here it is it has a very short radius.
Re: [cir] [rwl] Lime Rock Park
I think a lot of people that have played iRacing get a taste for these circuits.Bouncebackability wrote:Having driven so many hundreds of laps of this place in iRacing I felt a lot of the character was missing.
I too am glad to see this circuit remade. It feels nice to race on and the HMap really throws you around. Also great looking LMap. Can't really add much more.
View my archived circuits/cars here
- McBidouille
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Re: [cir] [rwl] Lime Rock Park
Really beautiful and full of details!
Nothing better to say than 5/5.
Nothing better to say than 5/5.
Pixels are stronger than polys!
- Trigger Happy
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Re: [cir] [rwl] Lime Rock Park
Amazing. Wonderful and so much fun thanks to the smooth layout and detailed hmap! few days ago Mosport, now Lime Rock.
Only two details - visual one is related to the lmap building's shadow, doesn't look like GR-noon. And second, cones inside permane corners aren't the greatest idea IMHO for gameplay, no matter that it may be accurate.
5/5
Only two details - visual one is related to the lmap building's shadow, doesn't look like GR-noon. And second, cones inside permane corners aren't the greatest idea IMHO for gameplay, no matter that it may be accurate.
5/5
My GR Racing Stats; thanks to GWR!
Re: [cir] [rwl] Lime Rock Park
Thanks for the positive feedback guys.
About the lmap-building. You´re right. The shadow looks weird.
Maybe I should have used mud or the dark tarmac instead.
I struggled a lot with this building because it´s a unique landmark of the track and a combination of house and office blocks/ booths would have looked even weirder and not at all like the original building with the clocktower...
That´s pretty much the best I can do with Lmap buildings...
About the lmap-building. You´re right. The shadow looks weird.
Maybe I should have used mud or the dark tarmac instead.
I struggled a lot with this building because it´s a unique landmark of the track and a combination of house and office blocks/ booths would have looked even weirder and not at all like the original building with the clocktower...
That´s pretty much the best I can do with Lmap buildings...