[cir] Bab
[cir] Bab
EDIT: scroll down for updated version
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Its a fast and technical circuit around the park with the smell of the golden era of the Formula 1.
AI tested with Formula.
One of the first tryout of Trackeditor. Gimme some advise for the next one!
Have fun, guys! Bless
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Its a fast and technical circuit around the park with the smell of the golden era of the Formula 1.
AI tested with Formula.
One of the first tryout of Trackeditor. Gimme some advise for the next one!
Have fun, guys! Bless
- Attachments
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- bab.zip
- (19.3 KiB) Downloaded 206 times
Last edited by 1mormota on Wed Feb 12, 2014 7:08 pm, edited 1 time in total.
Re: [cir] Bab
Hi there !
Its a nice track for first time !:) I'm new here like you, but i think i can give few tips. Use some dithering at the track, it gives a "realistic" for the track. At the shores of bay, using of sand, mud and gravel is a nicer idea. You have something to improve (like me ), but its a good start.
So, its a good track, keep on working !
Cheers,
Its a nice track for first time !:) I'm new here like you, but i think i can give few tips. Use some dithering at the track, it gives a "realistic" for the track. At the shores of bay, using of sand, mud and gravel is a nicer idea. You have something to improve (like me ), but its a good start.
So, its a good track, keep on working !
Cheers,
Sorry for my spelling, i never learned english.
Re: [cir] Bab
For a first track it's nice. But like David said, for a next track you should use track dithering, also for those cliffs you could use a program called GRHMEdit, it's really easy to edit Hmap with it.
Owner of Wulff Motorsport team and car company
Formerly marinator
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All my released tracks and cars
Formerly marinator
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
All my released tracks and cars
Re: [cir] Bab
I don't like Dithering. Without, it looks more like an Original Generally Track
Re: [cir] Bab
thanks for all. nice to be here.
- McBidouille
- Posts: 73
- Joined: Mon Jul 02, 2012 12:29 pm
- Location: FRANCE
Re: [cir] Bab
A great idea and a beautiful track that could probably be a masterpiece with more experience. Considering it is your first one, you did a good job.
IA is also very competitive. Thank you.
IA is also very competitive. Thank you.
Pixels are stronger than polys!
Re: [cir] Bab
I like the track with one exception: those red walls looks ugly on 99% of tracks. Otherwise, it's nice and cosy GR circuit, which reminds of old times.
[cir] Borso
aka bab 2.0
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v.1.0:
http://forum.generally-racers.com/viewt ... f=6&t=3967
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yep; its not perfect yet , but more more detailed. anyway - I will not make another update for this one, but will start a new one.
AI tested with Formula.
Bless
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v.1.0:
http://forum.generally-racers.com/viewt ... f=6&t=3967
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yep; its not perfect yet , but more more detailed. anyway - I will not make another update for this one, but will start a new one.
AI tested with Formula.
Bless
- Attachments
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- borso.zip
- (41.88 KiB) Downloaded 180 times
Re: [cir] Borso
Next time please just post it to your old thread when updating your old project just like I did here
4 times pole-sitter in GRPL F2. Future GRPL F2POSTPONEDrace winner. 1 time best of the rest qualification in GRPL F1.
(last edit: 18/09/2020)
(last edit: 18/09/2020)
- Trigger Happy
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Re: [cir] Bab
Precisely what Frukis said.
I merged the topics into one.
I merged the topics into one.
My GR Racing Stats; thanks to GWR!