[rwl] [ral] [cir] Tor Toruń
Posted: Wed Mar 05, 2014 8:19 pm
Tor Toruń
Tor Toruń or the track, which you probably know , after the reconstruction . Yes, this old TKM unfortunately it was rebuilt into a mold such as I came out. Overall, through this rebuilding completely forgotten about Rallycross, which made me a little worried . It was not quite gravel, luckily Rallycross Cup interested in Torun, and ran off -road section, as for me the most important version of the track is called Tor Toruń. Toruń track in recent years, famous for its drift, but rather the elimination of organized here Drift Open. Rules at a glance: cross section of the track as close to the cones , or the most equal to the horse in hand. Drift version of this Tor Toruń D. After reconstruction can organize regular racing track, no off-road . This version is in the opposite direction - Tor Torun S. I hope you enjoy it with. It seems that s**t I did because it's just a change in the state and all that, but everything shifted a bit, so all objects, and Hmap had to do from scratch. May work has paid off. xD Please comment.
Tor Toruń or the track, which you probably know , after the reconstruction . Yes, this old TKM unfortunately it was rebuilt into a mold such as I came out. Overall, through this rebuilding completely forgotten about Rallycross, which made me a little worried . It was not quite gravel, luckily Rallycross Cup interested in Torun, and ran off -road section, as for me the most important version of the track is called Tor Toruń. Toruń track in recent years, famous for its drift, but rather the elimination of organized here Drift Open. Rules at a glance: cross section of the track as close to the cones , or the most equal to the horse in hand. Drift version of this Tor Toruń D. After reconstruction can organize regular racing track, no off-road . This version is in the opposite direction - Tor Torun S. I hope you enjoy it with. It seems that s**t I did because it's just a change in the state and all that, but everything shifted a bit, so all objects, and Hmap had to do from scratch. May work has paid off. xD Please comment.