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 [evo] [stc] Generife v1.1 - 2015 version added! 
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GeneRally Trackmaster

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Post [evo] [stc] Generife v1.1 - 2015 version added!
:newtrk: Good morning, people. I've got ready the track I showed in WIP thread. It's quite a fast street track that goes over itself twice.

A lap on the track starts from a purpose built part, that goes over a bridge to the hills to the first tight corner, from where you'll soon come back to the city over another bridge. Then there's a double hairpin during the transition from purpose built part to the streets. Soon you'll drive to a 90° corner, after which there's a short straight before a small kink and another 90° corner. Then you'll get to drive on a long fast section through two kinks and under two bridges. Finally you've arrived back to the purpose built section and the last corner, which is also pretty fast, and then a new lap begins :drive:

When I was making the track, I had following targets:
  • I wanted to have a long fast section that goes through the track from bottom right corner to the top left corner.
  • I wanted to make a track that reminds of tracks like Khole, Kyzio and Kiquls-Ehab, but with a realistic scenery.
  • I wanted to use mostly armco barriers around the track, because none of my earlier tracks had armcos as main wall type.
So, this track came as a result of following those principles. I wasn't able to fully follow the third principle, because I had to use bridges and I thought that continuing the walls from bridges with armcos didn't work well, so I had to use also concrete walls and then make smooth change from concrete walls to armco barriers.

The reference to Tenerife wasn't in my mind since the beginning. When I was making the beach, it brought Tenerife to my mind and then I realized how it's name has similar begining with Generally. I thought it would funny to mix those names and thus the track was named Generife :)

The AI line has been designed for original Formula. The AI line could be better, but I just didn't have more patience to work with it. Making the AI line was really a horrible nightmare. At least AIs shouldn't be crashing into walls apart from 1st lap, when all cars are packed close to each other.

I hope that you'll like it and also leave some comments :boat:


- - - - - Edit 5/7 2015:

I made a 2015 version of the track. In the 2015 version there is now 6 pits and the last corner was changed so it became much tighter. The 2014 and 2015 versions are both in the same zip.


Attachments:
Generife.zip [119.73 KiB]
Downloaded 134 times
Generife_15.jpg
Generife_15.jpg [ 285.21 KiB | Viewed 1738 times ]
tr_Generife.jpg
tr_Generife.jpg [ 285.77 KiB | Viewed 2413 times ]

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Last edited by Emil Patanen on Tue Jul 07, 2015 1:12 pm, edited 2 times in total.

Sat Oct 25, 2014 7:04 am
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GeneRally Trackmaster

Joined: Mon May 16, 2011 10:58 am
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Post Re: [stc] Generife
Top job Emil! Clearly a 5/5 track!
The textures and dithering on the bach and pavements look very, very good.
You also did a great job on the bridges. The transition from the road on and off the bridges is flawless, visibly and drivingly (is that a real word?).

Maybe you could have kept the whole circuit in the city rather than these hills or cliffs in the lower part.
But that´s just my opinion and the buildings probably would block the view on the track.


Sat Oct 25, 2014 7:43 am
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Joined: Sun Jul 06, 2014 9:23 am
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Post Re: [stc] Generife
Reminds me of São Paulo for some reason with the beach (which is very detailed :bg: ). I have appreciation for the reasoning you had behind the name :scratch: .
Very fun track 5/5 :goodvibes:


Sat Oct 25, 2014 5:11 pm
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GeneRally Trackmaster

Joined: Sun Feb 14, 2010 3:09 pm
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Post Re: [stc] Generife
Thanks for the comments, Scholl and Bif44 :goodvibes:
Scholl wrote:
Maybe you could have kept the whole circuit in the city rather than these hills or cliffs in the lower part.
But that´s just my opinion and the buildings probably would block the view on the track.

I first tried some buildings there, but they indeed blocked too much the view on the track. Also, since the location started to evolve in the direction of being a holiday destination, I wanted this city to have a relaxed feeling and thus wanted to have some nature in the middle of the city. If the city would be full of buildings, it wouldn't look so much like a place, where people go on holiday only to relax and enjoy the warm weather :drink:

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Sun Oct 26, 2014 10:16 am
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Joined: Thu Aug 16, 2012 6:54 pm
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Post Re: [stc] Generife
I like more street section than permament (starting from the bridge and ending on them too). It doesn't fit for me so well. However, whole track have some nice feel - I like fresh style of that.

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Sun Oct 26, 2014 11:19 am
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GeneRally Trackmaster

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Post Re: [stc] Generife
Thanks for your comment also, YoNnie :)

Some more comments?

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Sun Oct 26, 2014 12:44 pm
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GeneRally Wizard

Joined: Mon Dec 28, 2009 4:27 am
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Post Re: [stc] Generife
I really like this one.

5/5! :bg: Good job!

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Wed Oct 29, 2014 7:46 am
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Joined: Fri Jul 19, 2013 12:38 am
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Post Re: [stc] Generife
Yeah, it's very good how masa say, but for me looks like Rio de Janeiro.
5/5 :bg:


Wed Oct 29, 2014 9:15 am
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GeneRally Trackmaster

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Post Re: [stc] Generife
Thanks for commenting, masa and Np2003 :)

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Wed Oct 29, 2014 6:05 pm
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GeneRally Trackmaster

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Post Re: [stc] Generife
Awesome! I cannot understand, how you could manage placing such a extensive layout (18.00+ sec with formula) into this under-average WS without any compromises of landscape consistency. Masterpiece! :bowdown:

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Wed Oct 29, 2014 8:47 pm
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Post Re: [stc] Generife
10/10 awesome :up: :up: :rocks: :clap: :bowdown:
Surfers Paradise to me.

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Wed Oct 29, 2014 10:05 pm
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Post Re: [stc] Generife
Thanks, Trigger Happy and reynaldo123 :D
Trigger Happy wrote:
I cannot understand, how you could manage placing such a extensive layout (18.00+ sec with formula) into this under-average WS without any compromises of landscape consistency.

I don't really know it myself either. I just had a huge inspiration and it happened to turn out like this. It was a surprise even for myself that a lap on the track is so long, when I was testing the track first time.

But I find it strange that you say that WS 180 is under-average WS :eyes: At least for me a fictional track with this WS is clearly bigger than an average track. It has even been about 1 year and 4 months since the last time I released a track (Maorgarnn) that has WS 180 or above.

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Fri Oct 31, 2014 7:54 pm
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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
:bump:

I made a 2015 version of Generife. Even though the track won ToM, there was still something, which I thought needed a change. When I was racing on this track, there were sometimes situations, in which all six cars entered the pits at the same time and due to the number of pit crews two cars had to leave the pits without refueling and tire change. On yesterday it started to annoy me so much that I finally decided to fix the problem by making a 2015 version of this track. To get more space for the pits I moved the starting straight to where the pits formerly were and moved the pits to the place of old starting straight. Now the pit lane is longer and it has six pit crews. Also the last corner became much tighter and I hope that it would make overtaking a bit easier. Scroll up to the first post to see a picture and download the zip.

Please, tell me, do you like the way I updated the track for the 2015 version. :)

And thanks again for those, who commented the original track, for those 14, who voted it to be Track of the Month, and for those 115, who downloaded the original track. :goodvibes:

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Sun Jul 05, 2015 6:39 am
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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
I think you could make how the track would've looked in the 90's or 80's. Just saying :)

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Sun Jul 05, 2015 8:09 am
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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
I can't open zip file. :|

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Sun Jul 05, 2015 8:27 am
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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
RobertRacer wrote:
I can't open zip file. :|
That's very sad :( I made a new zip archive and uploaded it to the first post. I hope it helps.

ivaneurope wrote:
I think you could make how the track would've looked in the 90's or 80's. Just saying :)
Hmm... :scratch: Not a bad idea actually. ;)

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Tue Jul 07, 2015 1:17 pm
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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
Worked. Thanks. :bg:

Like your last version good, but this is better. ;)

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Tue Jul 07, 2015 1:26 pm
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GeneRally Trackmaster

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Post Re: [evo] [stc] Generife v1.1 - 2015 version added!
RobertRacer wrote:
Worked. Thanks. :bg:
Great! :yipee:
RobertRacer wrote:
Like your last version good, but this is better. ;)
Good to hear, because that's what I aimed for. Thanks for your comment, Robertracer :)

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Tue Jul 07, 2015 1:30 pm
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