[cir] Mo

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Tilt+
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[cir] Mo

Post by Tilt+ »

.:cflag: Mo :cflag:.

My newest and my longest track ;) Enjoy! :compko:



*Track Length: 2173 :rally:

**WS: 255 :P

Picture deleted by Trigger Happy because evading forum rules (article 3. b. about allowed extensions).
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Last edited by Tilt+ on Thu Apr 08, 2010 1:29 pm, edited 1 time in total.
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Lukeno94
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Re: [cir] Mo

Post by Lukeno94 »

The track is too long :lol: It's impossible to set a lap time that gets recorded. Otherwise, it's pretty good, though I'd remove the upper office block (ruins the view and also why is it there anyway?) and maybe some of the trees.
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Re: [cir] Mo

Post by Tilt+ »

Upss.. I really forgot about lap time :D Thx for comment and tips :hattip:
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GeneSuomi
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Re: [cir] Mo

Post by GeneSuomi »

Haha! I have made long forestrack too. But this is better :D
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Re: [cir] Mo

Post by Areen »

Tilt, on ur pallete it's just beautiful. Upper office block doesn't fit. Heh, it's really long track but I have to go under 60 sec ; D
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LongBow
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Re: [cir] Mo

Post by LongBow »

Just a little too long for my taste ;) and the road texture could be better. That pattern just don't fit in well...
Areen wrote:Tilt, on ur pallete it's just beautiful...
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Lorenzo
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Re: [cir] Mo

Post by Lorenzo »

Lukeno1 wrote:It's impossible to set a lap time that gets recorded.
But this track isn't made for setting up fast laps, but rather for good racing with friends, at least as for me.
Generally, track is good, maybe few failings should be fixed (for example trees and office blocks that cover up the tarmac in few places and that silly dithering :rolleyes:). I'd also replace office blocks for some usual houses and booths and add a mountain(s) at the top with ground covered by snow for little variety :scratch:.
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Re: [cir] Mo

Post by 1nsane »

"It's not the length, it's how you use it.."

Wait, what?

Ok, I have to say that I've always liked these extremely long tracks. But creating one is not the easiest task. How to cram it all in and still keep the track interesting... This one seems to do it well. The track keeps changing all the time and the corners have their own characteristics.
I'd take that office block away too. Also atleast one or two of the stands are in more or less useless places. The spectators wouldn't see anything too interesting. At the same time, a little bit more imagination could have been used with the surroundings...

Oh, and does the track owner have some kind of a cooperation agreement with the local lamp post company, some of the runoff areas are nicely lighted. And they even produce more drama during the race if someone actually does have to use those runoffs. :D
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Re: [cir] Mo

Post by Alonsomania »

reminds me of Cross Country, that track was never ending!
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Re: [cir] Mo

Post by zsoltbartok »

I like this track! The tarmac texture is OK for me! Nice forest! It's cool! :bg:
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Re: [cir] Mo

Post by Rendy »

Great track! Although looks long but I really like it!
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Re: [cir] Mo

Post by Tilt+ »

Some little changes.

Picture deleted by Trigger Happy because evading forum rules (article 3. b. about allowed extensions).
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Re: [cir] Mo

Post by Trigger Happy »

@ Tilt+: if you want to show picture of a track, please use regular attachment for it or use picture inside the text of other extension, than .bmp, which is unwelcomed here (because permanent downloading of these big pictures is annoying for users), please.

BTW Good track. :bg:
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