[rwl] [ovl] Iowa Speedway

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
Post Reply
User avatar
Andrea Tibiletti
GeneRally Trackmaster
Posts: 44
Joined: Mon Oct 11, 2010 12:29 pm
Location: Verese, Italy

[rwl] [ovl] Iowa Speedway

Post by Andrea Tibiletti »

Hello to all :wave: , after a long time I went back to play again GeneRally.

This is the home of the Corn 300, this is Iowa Speedway.

Real length: 875 mi >>> GR World size: 187

Two tracks in this zip file:
Iowa_ovl
Iowa_road
Iowa_O_75
Iowa_R_75

Here some photo of the speedway:
https://img.sbjsbd.biz/p/employerattach ... ce833d.jpg
http://digbza2f4g9qo.cloudfront.net/~/m ... 512&crop=1

Have fun and best regards :heyea:

Andrea
Attachments
[rwl] [ovl] Iowa_Speedway_1.2.rar
(163.68 KiB) Downloaded 464 times
iowa_001.jpg
Last edited by Andrea Tibiletti on Mon Nov 14, 2016 7:49 am, edited 2 times in total.
Latest release:
Autodromo Gianni De Luca
User avatar
RobertRacer
Posts: 2291
Joined: Wed Feb 05, 2014 1:20 pm
Location: Germany
Contact:

Re: [rwl] [ovl] Iowa Speedway

Post by RobertRacer »

Nice track, and, welcome back again Andrea :wave:


Like always, very detailed and clean track. :bg:
R.I.P. Caterham F1 (2010-2015) @ R.I.P. best TopGear (2002-2015) R.I.P. Jules Bianchi (1989-2015)
Rex on Twitter
My GWR racing career
Windblitz Motorsports GWR-stats
My GR-stuff
The Grimeloid
Posts: 360
Joined: Thu Sep 27, 2012 1:46 pm
Location: DOINK BRAH!

Re: [rwl] [ovl] Iowa Speedway

Post by The Grimeloid »

It was about time someone did this track.

Outstanding job, Andrea!
"He's FAT!" - Steiner, Scott

"YOU'VE GOT WILLY JAKES!" - Johnson, Ahmed

"Huuuuuuuuuuhhhhhh HUUUUUUUUUUUUUUUUUHHHHHHHHHH" - Penzer, Dave

"How do you come back from a performance like this? The answer is YOU DON'T!" - NFL Blitz 2001 commentator
User avatar
Black Rebel
GeneRally Trackmaster
Posts: 483
Joined: Thu Apr 01, 2010 9:52 pm
Location: No one knows.

Re: [rwl] [ovl] Iowa Speedway

Post by Black Rebel »

WHAT IS THAT MY EYES ARE SEEING!?!?!?!?!?!?!?!?!?!? ANDREA IS BACK!!!! HURRAY! :bg:

Really glad to see you are still around my friend.
User avatar
ivaneurope
Posts: 1364
Joined: Sat Feb 26, 2011 2:15 pm
Location: Varna, Bulgaria
Contact:

Re: [rwl] [ovl] Iowa Speedway

Post by ivaneurope »

IOWA Speedway on GeneRally - music to my ears
Co-creator of BTCC 2011 and BTCC 2012 by Herbal; Themed Formula Packs (in collaboration with Np2003) with Lukeno94 car.
Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
User avatar
Marco
Posts: 541
Joined: Wed Feb 01, 2012 10:33 am
Location: Lithuania

Re: [rwl] [ovl] Iowa Speedway

Post by Marco »

Welcome back, Andrea :wave:

Amazing track, nothing else to say. However, there is one small thing that bugs me. Those fake pit crews. Don't get me wrong, they look great, but while racing you can stop in the wrong pit :shhh: .
Owner of Wulff Motorsport team and car company
Formerly marinator
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
All my released tracks and cars
User avatar
Andrea Tibiletti
GeneRally Trackmaster
Posts: 44
Joined: Mon Oct 11, 2010 12:29 pm
Location: Verese, Italy

Re: [rwl] [ovl] Iowa Speedway

Post by Andrea Tibiletti »

marinator wrote:Welcome back, Andrea :wave:

Amazing track, nothing else to say. However, there is one small thing that bugs me. Those fake pit crews. Don't get me wrong, they look great, but while racing you can stop in the wrong pit :shhh: .
Hello to old and new friends!

Ciao David!!!

The pitlane was created precisely in order to recreate the chaos of the difficult job of the various crew. Is the skill of the pilot stop in the correct pit crew :bg:
Latest release:
Autodromo Gianni De Luca
User avatar
Lorenzo
Posts: 534
Joined: Fri Jan 01, 2010 4:02 pm

Re: [rwl] [ovl] Iowa Speedway

Post by Lorenzo »

I noticed that AI pit line might need a bit of tweaking, it happened to me a few times already that AIs couldn't make it into the pit lane.
User avatar
Andrea Tibiletti
GeneRally Trackmaster
Posts: 44
Joined: Mon Oct 11, 2010 12:29 pm
Location: Verese, Italy

Re: [rwl] [ovl] Iowa Speedway

Post by Andrea Tibiletti »

Lorenzo wrote:I noticed that AI pit line might need a bit of tweaking, it happened to me a few times already that AIs couldn't make it into the pit lane.
Yes it's true, it happened to me. Bad virtual pilots...
Maybe I'll try to improve it.

Tnx
Latest release:
Autodromo Gianni De Luca
User avatar
Emil Patanen
GeneRally Trackmaster
Posts: 474
Joined: Sun Feb 14, 2010 3:09 pm
Location: Finland
Contact:

Re: [rwl] [ovl] Iowa Speedway

Post by Emil Patanen »

Great track and great to see you back :D

Those fake pit crews are very well made, they really look like the right ones. While racing it is hard to say, which are real crews.
Andrea Tibiletti wrote:The pitlane was created precisely in order to recreate the chaos of the difficult job of the various crew. Is the skill of the pilot stop in the correct pit crew :bg:
There indeed is that point in mixing fake and real crews in pit lane. On the other hand it gives unfair advantage for AI drivers, because they don't have to look at the pits in a similar way to humans and thus AIs will always find the right crew without problems.

I also noticed that there is two points in the grand stand, where the tarmac below is pushing through the stands... :mrgreen:
Attachments
Iowa_mistakes.jpg
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
User avatar
Andrea Tibiletti
GeneRally Trackmaster
Posts: 44
Joined: Mon Oct 11, 2010 12:29 pm
Location: Verese, Italy

Re: [rwl] [ovl] Iowa Speedway

Post by Andrea Tibiletti »

:nod: Thanks for your comments and suggestions.

I posted the updated version of the track with the graphics below stand arranged and with a change to the entry of pit-lane so that the AI's cars in any case are able to enter in the pit-lane

I also made a version with the pit-crew arranged in classic mode and a view angle of 75-degree.
I think it is better the track in the old version with 60 degrees with my pit-lane like a hell.


Ciao :wave:
Latest release:
Autodromo Gianni De Luca
User avatar
kuba
Posts: 1212
Joined: Sun Oct 16, 2011 8:36 am
Location: Wrocław, Poland

Re: [rwl] [ovl] Iowa Speedway

Post by kuba »

Any change for limiters in pitlane?
User avatar
Andrea Tibiletti
GeneRally Trackmaster
Posts: 44
Joined: Mon Oct 11, 2010 12:29 pm
Location: Verese, Italy

Re: [rwl] [ovl] Iowa Speedway

Post by Andrea Tibiletti »

Hello Kuba, in attachements the final version of the tracks with limiters. :revs:

Ragards to all :wave:
Latest release:
Autodromo Gianni De Luca
Post Reply